Quantum Incursions explained

 It's a settlement/GE type game.  It will be introduced on the Beta server I believe on Feb 1st and PC only.

The mobile version will then come out and there should be a lengthy test period on beta before it goes to live server.

This game feature will come online after GvG has been removed.  It is not a replacement for GvG.  It is nothing like GvG.  The bad marketing for this new game feature is very misleading.

You have to build a settlement.  You will need goods and military units that match your current QI season.  The settlement goes away and you build another one for the next season.  You also need housing and cultural buildings to make your citizens very enthusiastic to get a 1.5 production multiplier for 200% happiness.

Seasons start the week after a new GbG and lasts 11 days.  So we will alternate every Thursday between a new GbG and a new QI.  6 seasons comprise one championship (3 months)

When the championship is over guilds will be rewarded with:

  • FP's
  • quantum medals
  • building selection kits and fragments

*****note:  Medals are the real prize of playing QI.  You can use quantum medals to buy expansions in your main city!  Yes you read that correctly.  The top guilds will be able to have larger cities.  If you think guilds are hoarding top players now because of GbG changes you aint seen nothing yet.

The quantum medals can be earned when the first QI is released but the feature to buy expansions isn't in the game yet and probably won't be for some time.

You only use troops produced in your settlement (not main city) and your AO, Traz, Kraken etc do not apply to QI.  Your red and blue attack boost from your city do not apply.

Some buildings in your city will boost QI attack bonus and those are the tourney and forgotten temple.  The tool tip will be changed before QI launches to reflect the QI specific boosts.  They were 50 and 25% respectively for me.  It's a big difference from fighting with 5k bonus vs. 75.

The tool tips and some of the graphics still show the old terminology of encounters, raids, raid rewards etc.

Whenever I use any word just insert the word "quantum" before it.  So map is quantum map.  Toilet paper is quantum toilet paper.  It's quantum madness y'all!



Ok the map has "nodes" (think encounters from GE).  On each node you either fight or use resources to get past it.  Once a node is completed you use "quantum actions" to get to the next node.  Quantum actions is a currency you need to move from node to node.

Quantum Actions:

Has a max value of 100k and if less than that will recharge at a rate of 5k/hr.  Residential buildings will boost the recharge rate but remember to keep them citizens very happy.

Quantum shards:

another new currency

The quantum shards are used to boost productions, progress faster and get more quantum actions.

You get quantum shards by clearing nodes, buying them with diamonds or ......wait for it....buying a quantum pass!!!!!  I should note that while your settlement is reset every season your  quantum pass lasts for the entirety of the championship (6 seasons).



Yes just like an event pass but it's quantum so good right?  So you get a milestone reward with every 30 points and there is a silver and gold option to get more rewards just like in events.


Pick some quantum officers that know what they're doing because this role is important.  These officers can chose the map difficulty.  The harder the map the better the rewards.  While in the map they also chose what path to follow.  They can also put targets on the map to guild the guild when they're offline.

Rewards:

When you complete a node (the beta version might still use the word encounter) you get progress points and a CHANCE of a reward that will include any of the following.

  • FP's
  • Goods (previous, current or next era)
  • quantum actions, supplies, coins or shards
  • fragments of the new buildings


QI has 10 levels of increasing difficulty.  At the end of an incursion you get a chest reward like we do in events.  Free chests are awarded at 40 and 160 progress points.  What's inside the chests will be determined by the highest level of difficulty your guild completed.



If you didn't get enough progress to open a free chest you can use quantum shards to open them.  The shard cost increases with every chest (think St Patty's day event end of city chest opening).


Reward Buildings:  Using top level and space age titan stats:



Neo Colossus lv8 base then lv9 silver, lv10 gold  I believe the silver and gold will be behind the quantum pass paywall but we'll see in a week or so after it launches.

  • lv10
  • no road required
  • 44 red and blue att/att deff
  • 43 red and blue att/att def for GbG
  • 53 red and blue att/att def for GE
  • 31 FP
  • 183 current age goods
  • 320 guild goods
  • 10 of 1000 fragments needed for selection kit of Neo Marble Gateway


Neo Marble Gateway

  • lv2
  • no road required
  • 10 red and blue att/att def
  • 25 red att/att def GbG  (blue stats will be added when blue fighting begins in GbG)
  • 31 blue att/att def GE
  • 12 FP



Neo Winner's Plaza

  • lv2
  • red and blue att/att def 20
  • red and blue att/att def GbG 22
  • 16 FP
  • 72 goods
  • 75 guild goods



Neo Botanical Rotunda

  • 22 red and blue att/att def
  • 28 red and blue att/att def GE
  • 14 FP
  • 82 previous age goods
  • 45 guild goods


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Embargo until 1/30/2024