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I'm not addicted to Forge of Empires. I can quit anytime. No really I can! Just not today.

Saturday, June 6, 2026

Master Spreadsheet updated June 6, 2026


 Click for link

Not much of an update just added the new QI and GbG buildings.




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Arthur's Event for live server with all the quests

 Hing Arthur's Return is a reskin of the usual Summer Event but let's give Inno some credit as there's a lot more to it than a simple reskin.  Well at least visually (thanks AI I guess?).  Also there are some minor tweaks from testing to beta.  

This event marks the beginning of hyper inflation where we get way more fight boosts, FP, goods etc. to make the pain of the GB update easier to tolerate.

I'm going to skip the storyline and all the fluff and just get into the event BUT you may want to have animations and sound turned on as they put a lot of work into that.

So let's get into it.

This is what it will look like when you first start the event.

Each board has 16 "villages/tiles".  It costs 10 royal favor to "visit a village/turn over a tile".

Picture the summer event dragon board/shuffle event when reading this and it will make it easier.




Merlin's seal - get three of these to unlock a super board
Camelot coin - store currency

Royal favor - main event currency to visit villages/flip tiles



When you spend 10 royal favor to visit a village you get grand prize progress and a random reward.

You can also get special rewards

  • reveal two
  • 2x reward
  • or shuffle which is not considered special

Warning:  No not play the Piggy Bank mechanic.  It is predatory and misleading.  Friends don't let friends get scammed by this mechanic.  Ok here's what it is.


No wait that's not right it's this.

You can collect a Merlin's Grimoire on the board.


You will then get to choose your reward.  You have two options or you can spend diamonds to get both.  If you don't like either option you can spend diamonds to re-roll the two choices.

Once your piggy bank is full of all the free and purchased with diamond rewards you can claim all the items for free right?  Right?

No it's not yours yet even if you spent diamonds.  You then have to pay to get all the items in the piggy bank.


Super Boards:

Once you get three Merlin's seals your NEXT board will be a super board.

There's supposed to be some special animations but they didn't work in testing.

Super board will have increase rewards and more special tiles (x2 and reveal 2)

There is no shuffle on super board

Remember that all boards reset at server reset so don't start a super board unless you have time to finish it completely.

For non-super boards use the reset to your advantage.  


Boosters:


Merlin's all-seeing eye - reveal 2 tiles

Lady of the Lake Blessing - 2x reward

Mists of Avalon is new.  It hides the garbage filler rewards (and shuffle) so you only get the show two, double payout, Camelot coins, pendragon coins, dragonsteel ingots (calendar) or merlin's seals.

Just a note.  I believe "dragonsteel" will make it to beta spelled incorrectly so we will spell it incorrectly here as well.

You get boosters from the Pendragon Hoard Store (premium store) or Rival Challenges.


Calendar mechanic is a bit different so credit to Inno for trying.  To be honest I would rather those labor hours go into the GB change and releasing the new age can I get an Amen!

The calendar is a forge.  Each day has a furnace.  

Dragonsteel Ingots are the keys

Dragonsteel shards are the key fragments.  You need five to make one ingot.

There's supposed to be a graphic that shows progress in reforging a sword.

After completing the first ten forges you reach a milestone.  A new questline opens.  It was not working in testing so it will be new to us as well.

Once that milestone is reached the graphic change again.  Once the calendar/forge is completed you get the "True King's Excalibur" building.

Event store:

  • Camelot Market
  • Pendragon Hoard


Rewards

Master spreadsheet updated

On the master spreadsheet the event has it's own tab.  You can also go to the "New Value" tab and see how the buildings compare to every other building in the game.
Five of the buildings from the Arthur event are ranked in the top ten of all the buildings in the game.  Hyper inflation is here.



Main Event Building

Camelot lv 6 makes silver upgrade

Noble Camelot (silver) lv 7 makes golden upgrade

Royal Camelot (gold) lv 8 does NOT make platinum upgrade

Crown of Camelot (platinum) lv 9 does NOT make ascended upgrade

Pendragon's Throne of Camelot (ascended) lv 10

So we'll highlight the gold level and up as the base and silver will eventually get there.


Royal Camelot

  • lv 8 Gold
  • 6x6 requires road
  • houses historical ally
  • 59,400 population
  • 89,100 happiness
  • 160 % red and blue attack and defense
  • 280 % red and blue attack and defense GbG
  • 10 % coin boost (not QI)
  • 576,000 coins
  • 325 FP
  • 455 goods
  • 3 of 100 frags of Legends of Camelot Selection kit
  • 10 of 30 fragments of mass self-aid kit

The mass self-aid kit fragments are a game changer.  Also don't overlook the pop/happiness as so many side buildings and ascended buildings demand one or the other.  The fight boosts are for GbG not GE.  Overall this is an outstanding building and the higher versions only get better.  Especially for blue QI fighters!


Crown of Camelot

  • lv 9 Platinum Level
  • 6x6 no road required
  • houses ally
  • 63,000 population
  • 94,500 happiness
  • 200 % red and blue attack and defense
  • 320 % red and blue attack and defense GbG
  • 20% coin boost (not QI)
  • 15 % blue attack and defense QI
  • 648,000 coins
  • 350 FP
  • 490 goods
  • 4 of 100 fragments of Legends of Camelot selection kit
  • 10 of 30 Mass self-aid fragments


Pendragon's Throne of Camelot

  • lv 10 ascended 90 days
  • 6x6 no road required
  • houses ally
  • 63,000 population
  • 94,500 happiness
  • 240 % red and blue attack and defense
  • 360 % red and blue attack and defense GbG
  • 40 % coin boost (not QI)
  • 30 % blue attack and defense QI
  • 4 % FP boost
  • 2 % goods boost
  • 200 QA
  • 8,000 Q storage
  • 400 FP
  • 560 goods
  • 5 of 100 fragments of Legends of Camelot selection kit
  • 10 of 30 Mass self-aid fragments

It's been a long time since there was a main building in this game worth chasing.  You can maintain two of these perpetually using BG charges on the calendar reward building "The True King's Excalibur".


Legends of Camelot selection kit gives a choice of 

  • Knight's Round Table
  • Sword in the Lake



Knight's Round Table

  • lv 1
  • 3x3 no road required
  • costs 90,000 population
  • 80 % red attack and defense
  • 120 % red attack and defense GbG
  • 270,000 supplies
  • 120 FP
  • 64 goods


Ascended Knight's Round Table

  • lv 2
  • 30 days
  • 3x3 no road required
  • costs 90,000 population
  • 180 % red attack and defense
  • 270 % red attack and defense GbG
  • 360,000 supplies
  • 45 % red attack and defense QI
  • 25,000 Q coins at incursion start
  • 5 Q units at incursion start
  • 1 % FP boost
  • 270 FP
  • 144 goods



Sword in the Lake

  • lv 1
  • 3x3 no road required
  • costs 90,000 population
  • 80 % blue attack and defense
  • 120 % blue attack and defense GbG
  • 270,000 supplies
  • 40 FP
  • 200 goods


Ascended Sword in the Lake

  • lv  2  30 days
  • 3x3 no road required
  • costs 90,000 population
  • 180 % blue attack and defense
  • 270 % blue attack and defense GbG
  • 45 % blue attack and defense QI
  • 25,000 Q supplies at incursion start
  • 10 Q goods at incursion start
  • 1 % goods boost
  • 360,000 supplies
  • 90 FP
  • 450 goods


Gold League reward



The Wrath of Morgan le Fay

There's supposed to be a dragon animation and sound when you collect.  It was not working a few weeks ago so we'll see.

  • 6x6 requires road
  • houses ally
  • 400 % red and blue attack and defense
  • 600 % red and blue attack and defense GbG
  • 25 % red and blue attack and defense QI
  • 5 % FP boost
  • 5 % goods boost
  • 225 FP
  • 400 goods
  • 20 of 150 Fragments of Royal Camelot Golden Selection Kit

I have to imagine that there will be a lot of diamonds spent trying to get into gold league.


Calendar Reward


The True King's Excalibur

  • 6x6 requires road
  • houses ally
  • 195,000 population
  • 250 % red and blue attack and defense
  • 375 % red and blue attack and defense GbG
  • 25 % red and blue attack and defense QI
  • 850 Goods
  • 500 FP

Random Production:

  • 25 % 4,200 goods
  • 25 % 1,800 FP
  • 50 % to get 24 of 1000 fragments of Pendragon's Throne of Camelot upgrade kit

it will take 83.3 days to get an ascension kit so if you're lucky with BG charges you can have two perpetually


Piggy Bank (do not play this predatory mechanic)

Merlin's Counsel

  • 4x4 road required
  • costs 180,000 population
  • 225 % red and blue attack and defense
  • 72,000 medals
  • 180 FP
  • 270 prev age goods

Random production:

  • 25% 52 of 30 fragments of finish special production
  • 50% 10 of 15 fragments finish all supply productions
  • 25% 24 of 30 fragments reno kit


Eternal Market fragments

  • 800 grand prize lane
  • 100 bronze league and above
  • 100 Excalibur (last milestone)
  • 100 Pendragon Hoard Store 
  • 100 Main quest line
  • That's a total of 1200 instead of the usual 1100


Historical Allies



King Arthur

  • common 5% blue defense
  • uncommon 10% blue attack
  • rare six heavy units of next age
  • epic 15% blue attack and defense GbG
  • legendary next 200 heavy units in GbG have a 42% chance of gaining contact skill
  • sounds cool but of the three new allies this is the least desirable


Merlin

  • common 5% blue attack and defense GbG
  • uncommon 10% red attack and defense GbG
  • rare six range units of next age
  • epic 15% red and blue attack and defense GbG
  • legendary next 200 range units in GbG have 42% chance of gaining flying skill 
  • keep in mind some ages allow artillery to hit flying units

This one is good but the next one is awesome



Morgan le Fay

  • common 5% red attack
  • uncommon 10% red defense
  • rare six artillery units of next age
  • epic 15% red attack and defense GbG
  • legendary next 200 artillery units in GbG have a 17% chance of gaining MIRV skill

MIRV (multiple independently targetable re-entry vehicle) ability allows artillery unit to hit it's primary selected target plus an additional 1-3 enemy units in range.  It can damage four total units with one strike.

Outstanding!  I can see using this when out of attrition and placing it only when needed and manual fighting.


Avatars



Quests

All the quests from Beta are incredibly easy and I would expect them to change for live server.  We were not told they will change but we were told they were made easy to ensure everyone can complete them and test the currency and boost balancing.  So the following is the beta tasks and you have been warned.  
Best thing to prep in advance?  Don't visit taverns or aid anyone for 24hrs before the quests start.  Don't auto aid or auto visit taverns.  Don't collect incidents until event starts.

Rush Quests:  rewards are 10 event currency

  1. motivate or polish 4 player's buildings OR visit 5 friend taverns
  2. collect 2 incidents OR visit 5 taverns
  3. gain happiness
  4. spend FP
  5. collect 400 tavern silver
  6. build 3 decorations
  7. collect 2 incidents
  8. spend FP
  9. pay supplies
  10. motivate or polish other player's buildings
  11. collect incidents OR visit 5 taverns get a Merlin Siegel milestone reward
  12. spend FP
  13. collect goods
  14. motivate or polish 4 player's buildings OR collect incidents
  15. recruit 5 units of your age
  16. pay goods of your age or prev age
  17. simple negotiation
  18. recruit 8 units of your age
  19. defeat very small army
  20. spend FP
  21. defeat units OR solve simple neg
  22. recruit 10 units your age get milestone merlin siegel reward
  23. pay supplies
  24. motivate or polish 4 player's buildings OR visit 5 friend tavern
  25. defeat very small army OR solve simple neg
  26. pay coins
  27. donate guild goods OR spend FP
  28. defeat units OR solve simple neg
  29. recruit 5 units your age
  30. collect goods
  31. pay supplies
  32. gain population
  33. spend FP
  34. gain population
  35. defeat small army get milestone reward merlin siegel and portrait
Daily tasks: reward 70 event currency
  1. motivate or polish 30 player's buildings OR visit 15 taverns
  2. collect goods
  3. pay supplies
  4. spend FP
  5. defeat med army
  6. collect coins
  7. collect incidents OR infiltrate 2 sectors
  8. recruit 1 unit of your age OR 2 prev age
  9. gather supplies
  10. gain happiness
  11. spend FP
  12. gather supplies
  13. spend FP OR donate guild goods
  14. pay coins
  15. build 2 residential buildings of your age OR 3 prev age
  16. 8hr productions
15 quests after this

Reward for completing all is selection kit, 100 frag eternal market and portrait of Sir Lancelot



Excalibur Reforged task line:  get 10 ingots/keys for calendar mechanic to unlock shows as dual quest line.  Note the rewards for each quest is 25 event currency.
  1. contribute FP to GB 
  2. defeat army and make city enthusiastic 
  3. pay coins 
  4. donate guild goods OR spend FP 
  5. solve complex neg
  6. spend FP 
  7. acquire 3 sectors continent map OR defeat units 
  8. spend FP OR defeat great army OR solve complex neg
  9. donate guild goods OR spend FP 
  10. acquire 4 sectors on continent map OR spend FP AND gain population
  11. spend FP
  12. OR conquer (or neg) 3 sectors on continent map OR moderate neg
  13. collect goods
  14. build 4 houses your age OR 6 prev age AND gain population
  15.  recruit 5 troops your age or 7 prev age
  16. spend FP OR win battles
  17. spend FP
  18. defeat great army 
  19. defeat great army OR solve complex neg
  20. spend FP
  21. spend FP and gain population


Rival challenge
when we say open village that's like flipping tiles from other events.  These are daily rivals so if you want to stack them you can but that's not what we recommend.  Try to get an ingot a day and doing the rivals make it easier as it gives the special boosts.
Ingot is dragon steel.  It's what's used to open calendar doors.
  1. open 2 village
  2. open 4 AND shuffle
  3. open 6 and find coin on board
  4. open 8 AND find ingot OR merlin's seal
  5. open 10 AND find coin
  6. open 10 AND shuffle
  7. open 10 AND ingot OR merlin's seal
  8. open 10 AND find coin OR premium coin
  9. open 10 AND see 2 OR 2x
  10. open  10 AND ingot OR merlin's seal
  11. open 10 AND find one of the coins
  12. open 10 AND see 2 OR 2x
  13. open 10 AND ingot OR merlin's seal
  14. open 10 AND find one of the coins
  15. open 10 and see 2
  16. open 10 AND ingot
  17. open 10 AND find one of the coins
  18. open 10 AND merlin's seal
  19. open 10 AND ingot
  20. open 10 AND find one of the coins
  21. open 10 AND shuffle
  22. open 10 AND 2x
  23. open 10 AND find one of the coins
  24. open 10 AND ingot
  25. open 10 AND one of the coins
  26. open 10 AND merlin's seal
  27. open 10 AND ingot
  28. open 10 AND find one of the coins
  29. open 10 AND see 2 OR 2x
  30. open 10 AND ingot or merlin's seal



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Rival Event June 9-11, 2026

Main reward is 200 fragments of forgotten temple.  I'll list the meaningful rewards for each quest completion but won't bother with the antique dealer fodder like GE selection kits and ritual flames.

You will get 22 attempts in GE rewards and will be required to complete 72 encounters in GE.
You will need to recruit troops 5 times and 2 of those are previous age.
Supply productions if you negotiate for quest 7 is simply 4hr, 8hr, 24hr
Goods is 2-24hr, 4-48hr.
  1.  pay 200 goods of your age get 2 attempts in GE
  2. recruit 10 units of your age
  3. defeat medium army OR 1hr productions
  4. 8 encounters GE fight or negotiate
  5. buy 5 FP get 2 attempts GE
  6. contribute 100 FP in GB
  7. solve complex neg OR 1hr productions get 6 hr supply rush
  8. 8 encounters GE fight or neg get milestone reward of 10 fragments forgotten temple
  9. pay 400 goods get 2 attempts GE
  10. recruit 20 units your age
  11. 4hr productions
  12. 8 encounters GE fight or neg
  13. buy 5 FP
  14. spend 200 FP
  15. 4hr production get 6hr supply rush
  16. 8 encounters GE fight or neg get 30 frag forgotten temple
  17. pay 600 goods of your age get 2 attempts GE
  18. recruit 30 units of your age
  19. 8hr productions
  20. 8 encounters GE fight or neg
  21. buy 10 FP get 2 attempts GE
  22. contribute 300 FP in GB
  23. complete 2 - 24hr productions in a goods building get complete all supply rush
  24. 16 encounters GE fight or neg get 60 frag forgotten temple
  25. pay 800 goods of your age get 4 attempts in GE
  26. recruit 4 units of PREVIOUS AGE get 4 attempts GE
  27. 24hr productions
  28. 16 encounters GE fight or neg
  29. recruit 10 units from PREVIOUS age get 4 attempts GE
  30. win 10 fights without lose get complete all supply rush
  31. complete 4 48hr goods productions get finish all special production boost
  32. win 20 fight without lose get 100 fragments of forgotten temple

While this site caters to more advanced players that simply want some spoilers or tips on how to improve we're constantly reminded that newish players visit as well and we shouldn't assume every reader knows the short forms or will understand how to efficiently complete quests so here is some quick tips.

Advanced cities will have quality of life buildings in them that are there to make daily play and events easier.  These are buildings that earn their place outside of any fight boost per tile calculation.

So mass self aid kit is the best example as you need 30 fragments per day to perpetually have all your buildings aided which will give 2x or more your daily FP and goods return.  As an aside if you don't produce 30 a day or you really want to get rid of your nutcrackers then the Arthur event has a solution for you.

You will see people with Drakkar Pyre because while they offer finish goods, finish supply and finish special productions fragments.

Or you see buildings in cities that produce one-up, reno or store item kits.  All are needed and underperforming buildings will be allowed city space.

I say all that because advanced players will look at a quest list and just see where they will be using supply rush boosts or goods rush boosts and breeze through the quests with ease.

Meanwhile developing player will look at 24hr productions and wonder how to make that work.  Well these tips and tricks are for you.

Starting with the supply quests you know what's coming so prep in advance.  First up is 4hr, then 8hr and then 24hr.  The amount that needs to be completed will vary by age.  Sometimes supply quests will specify the age of the building but in this case it does not.  So build a bunch of blacksmiths and set them to 4hr.  When you hit that quest collect all of them.  Make sure you've satisfied the quest then select the 8hr for all of them.  Once that quest is completed set for 24hrs and you will be able to do all the supply quests without using any rush boosts.

Do the same for goods productions.  In this case it does not specify age of building so just build six goods buildings of the bronze age.  Set two for 24hrs and 4 for 48hrs.  Hopefully some a-hole in your hood doesn't plunder you because griefers do exist and you're all set.

Space ages player can use the goods buildings in their colonies.

Recruiting units.  Do you have a traz or stellar warship?  Do you have event buildings that produce troops?  Do you have finish special productions boosts?

Advanced players will have one or two event buildings that produce troops of your previous age.  As you age-up just keep one or two of those building a prev age to complete quests easy.  Remember some buildings produce next age troops so if you're going to use one of those you need it two ages behind.  As a rule of thumb it's better those buildings make next age units so use something else for previous age troop quests.  If you don't have any of those but do have a traz or SW then plant a barrack of the previous age, remove your current age barrack then collect traz.

Win x fights without lose.  This rival event will be running without GbG active so you can get fights in GE, hood, PvP tower and continent map.  Depending on your fight boosts the provision of not losing isn't a factor at all.  For developing players it's an issue so here's what you do.

Don't aid your hood so you have fights available.  When you want easy fights to to the weakest players in your hood and get those fights.

If GE is hard for you then pick trial 5 or lower for easy fights.  You should be doing 80 GE every week anyways so not much instruction needed here.  How do you do 72 GE in two days without spending a bunch of medals?  Don't do any GE until that quest is up.  Spending some medals will be unavoidable even with the extra turn rewards but the cost is very low and increases the more turns you have to buy.

So how to approach this rival?  Prep what you can in advance.  What I try to do is complete all events in one or two city collections.

After quest 4 where you do 8 GE you will still have at least 4 available turns in GE so keep pushing the quests until you get to quest 8 where you may have to buy 3 additional turns.

Quest 12 you have to do 8 more GE and may have to buy 5 more turns but do it because you at least want to get to the 4hr quests (quest 15) that you've prepped in advance.  Then set the timers for 8hrs and you have more GE encounters you need to complete.

Come back around 8hrs later and do the GE and keep completing quests.  Quest 19 is the 8hr productions and make sure that's satisfied and set 24hr productions.

Quest 24 is 16 GE encounters.  Do as much as you can but don't buy extra turns.  This is a good go to work or go to bed spot as the GE encounters will be full when you return.

When you return complete any outstanding GE encounters and you'll get 8 extra turns in the next few quests so when you get the 16 encounter quest 28 you may only need to buy 4-6 turns to finish it.

Try to finish all the quests by your second collection at the latest.

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Thursday, May 21, 2026

King Arthur's Return Event on Beta May 21 - June 22, 2026 Updated with all the quests

 Happy surprise as this was embargoed until May 26 but since it's on Beta now it's publish time.

Hing Arthur's Return is a reskin of the usual Summer Event but let's give Inno some credit as there's a lot more to it than a simple reskin.  Well at least visually (thanks AI I guess?).  Also there are some minor tweaks from testing to beta.  

This event marks the beginning of hyper inflation where we get way more fight boosts, FP, goods etc. to make the pain of the GB update easier to tolerate.

I'm going to skip the storyline and all the fluff and just get into the event BUT you may want to have animations and sound turned on as they put a lot of work into that.

So let's get into it.

This is what it will look like when you first start the event.

Each board has 16 "villages/tiles".  It costs 10 royal favor to "visit a village/turn over a tile".

Picture the summer event dragon board/shuffle event when reading this and it will make it easier.




Merlin's seal - get three of these to unlock a super board
Camelot coin - store currency

Royal favor - main event currency to visit villages/flip tiles



When you spend 10 royal favor to visit a village you get grand prize progress and a random reward.

You can also get special rewards

  • reveal two
  • 2x reward
  • or shuffle which is not considered special

Warning:  No not play the Piggy Bank mechanic.  It is predatory and misleading.  Friends don't let friends get scammed by this mechanic.  Ok here's what it is.


No wait that's not right it's this.

You can collect a Merlin's Grimoire on the board.


You will then get to choose your reward.  You have two options or you can spend diamonds to get both.  If you don't like either option you can spend diamonds to re-roll the two choices.

Once your piggy bank is full of all the free and purchased with diamond rewards you can claim all the items for free right?  Right?

No it's not yours yet even if you spent diamonds.  You then have to pay to get all the items in the piggy bank.


Super Boards:

Once you get three Merlin's seals your NEXT board will be a super board.

There's supposed to be some special animations but they didn't work in testing.

Super board will have increase rewards and more special tiles (x2 and reveal 2)

There is no shuffle on super board

Remember that all boards reset at server reset so don't start a super board unless you have time to finish it completely.

For non-super boards use the reset to your advantage.  


Boosters:


Merlin's all-seeing eye - reveal 2 tiles

Lady of the Lake Blessing - 2x reward

Mists of Avalon is new.  It hides the garbage filler rewards (and shuffle) so you only get the show two, double payout, Camelot coins, pendragon coins, dragonsteel ingots (calendar) or merlin's seals.

Just a note.  I believe "dragonsteel" will make it to beta spelled incorrectly so we will spell it incorrectly here as well.

You get boosters from the Pendragon Hoard Store (premium store) or Rival Challenges.


Calendar mechanic is a bit different so credit to Inno for trying.  To be honest I would rather those labor hours go into the GB change and releasing the new age can I get an Amen!

The calendar is a forge.  Each day has a furnace.  

Dragonsteel Ingots are the keys

Dragonsteel shards are the key fragments.  You need five to make one ingot.

There's supposed to be a graphic that shows progress in reforging a sword.

After completing the first ten forges you reach a milestone.  A new questline opens.  It was not working in testing so it will be new to us as well.

Once that milestone is reached the graphic change again.  Once the calendar/forge is completed you get the "True King's Excalibur" building.

Event store:

  • Camelot Market
  • Pendragon Hoard


Rewards

Master spreadsheet updated

On the master spreadsheet the event has it's own tab.  You can also go to the "New Value" tab and see how the buildings compare to every other building in the game.
Five of the buildings from the Arthur event are ranked in the top ten of all the buildings in the game.  Hyper inflation is here.



Main Event Building

Camelot lv 6 makes silver upgrade

Noble Camelot (silver) lv 7 makes golden upgrade

Royal Camelot (gold) lv 8 does NOT make platinum upgrade

Crown of Camelot (platinum) lv 9 does NOT make ascended upgrade

Pendragon's Throne of Camelot (ascended) lv 10

So we'll highlight the gold level and up as the base and silver will eventually get there.


Royal Camelot

  • lv 8 Gold
  • 6x6 requires road
  • houses historical ally
  • 59,400 population
  • 89,100 happiness
  • 160 % red and blue attack and defense
  • 280 % red and blue attack and defense GbG
  • 10 % coin boost (not QI)
  • 576,000 coins
  • 325 FP
  • 455 goods
  • 3 of 100 frags of Legends of Camelot Selection kit
  • 10 of 30 fragments of mass self-aid kit

The mass self-aid kit fragments are a game changer.  Also don't overlook the pop/happiness as so many side buildings and ascended buildings demand one or the other.  The fight boosts are for GbG not GE.  Overall this is an outstanding building and the higher versions only get better.  Especially for blue QI fighters!


Crown of Camelot

  • lv 9 Platinum Level
  • 6x6 no road required
  • houses ally
  • 63,000 population
  • 94,500 happiness
  • 200 % red and blue attack and defense
  • 320 % red and blue attack and defense GbG
  • 20% coin boost (not QI)
  • 15 % blue attack and defense QI
  • 648,000 coins
  • 350 FP
  • 490 goods
  • 4 of 100 fragments of Legends of Camelot selection kit
  • 10 of 30 Mass self-aid fragments


Pendragon's Throne of Camelot

  • lv 10 ascended 90 days
  • 6x6 no road required
  • houses ally
  • 63,000 population
  • 94,500 happiness
  • 240 % red and blue attack and defense
  • 360 % red and blue attack and defense GbG
  • 40 % coin boost (not QI)
  • 30 % blue attack and defense QI
  • 4 % FP boost
  • 2 % goods boost
  • 200 QA
  • 8,000 Q storage
  • 400 FP
  • 560 goods
  • 5 of 100 fragments of Legends of Camelot selection kit
  • 10 of 30 Mass self-aid fragments

It's been a long time since there was a main building in this game worth chasing.  You can maintain two of these perpetually using BG charges on the calendar reward building "The True King's Excalibur".


Legends of Camelot selection kit gives a choice of 

  • Knight's Round Table
  • Sword in the Lake



Knight's Round Table

  • lv 1
  • 3x3 no road required
  • costs 90,000 population
  • 80 % red attack and defense
  • 120 % red attack and defense GbG
  • 270,000 supplies
  • 120 FP
  • 64 goods


Ascended Knight's Round Table

  • lv 2
  • 30 days
  • 3x3 no road required
  • costs 90,000 population
  • 180 % red attack and defense
  • 270 % red attack and defense GbG
  • 360,000 supplies
  • 45 % red attack and defense QI
  • 25,000 Q coins at incursion start
  • 5 Q units at incursion start
  • 1 % FP boost
  • 270 FP
  • 144 goods



Sword in the Lake

  • lv 1
  • 3x3 no road required
  • costs 90,000 population
  • 80 % blue attack and defense
  • 120 % blue attack and defense GbG
  • 270,000 supplies
  • 40 FP
  • 200 goods


Ascended Sword in the Lake

  • lv  2  30 days
  • 3x3 no road required
  • costs 90,000 population
  • 180 % blue attack and defense
  • 270 % blue attack and defense GbG
  • 45 % blue attack and defense QI
  • 25,000 Q supplies at incursion start
  • 10 Q goods at incursion start
  • 1 % goods boost
  • 360,000 supplies
  • 90 FP
  • 450 goods


Gold League reward



The Wrath of Morgan le Fay

There's supposed to be a dragon animation and sound when you collect.  It was not working a few weeks ago so we'll see.

  • 6x6 requires road
  • houses ally
  • 400 % red and blue attack and defense
  • 600 % red and blue attack and defense GbG
  • 25 % red and blue attack and defense QI
  • 5 % FP boost
  • 5 % goods boost
  • 225 FP
  • 400 goods
  • 20 of 150 Fragments of Royal Camelot Golden Selection Kit

I have to imagine that there will be a lot of diamonds spent trying to get into gold league.


Calendar Reward


The True King's Excalibur

  • 6x6 requires road
  • houses ally
  • 195,000 population
  • 250 % red and blue attack and defense
  • 375 % red and blue attack and defense GbG
  • 25 % red and blue attack and defense QI
  • 850 Goods
  • 500 FP

Random Production:

  • 25 % 4,200 goods
  • 25 % 1,800 FP
  • 50 % to get 24 of 1000 fragments of Pendragon's Throne of Camelot upgrade kit

it will take 83.3 days to get an ascension kit so if you're lucky with BG charges you can have two perpetually


Piggy Bank (do not play this predatory mechanic)

Merlin's Counsel

  • 4x4 road required
  • costs 180,000 population
  • 225 % red and blue attack and defense
  • 72,000 medals
  • 180 FP
  • 270 prev age goods

Random production:

  • 25% 52 of 30 fragments of finish special production
  • 50% 10 of 15 fragments finish all supply productions
  • 25% 24 of 30 fragments reno kit


Eternal Market fragments

  • 800 grand prize lane
  • 100 bronze league and above
  • 100 Excalibur (last milestone)
  • 100 Pendragon Hoard Store 
  • 100 Main quest line
  • That's a total of 1200 instead of the usual 1100


Historical Allies



King Arthur

  • common 5% blue defense
  • uncommon 10% blue attack
  • rare six heavy units of next age
  • epic 15% blue attack and defense GbG
  • legendary next 200 heavy units in GbG have a 42% chance of gaining contact skill
  • sounds cool but of the three new allies this is the least desirable


Merlin

  • common 5% blue attack and defense GbG
  • uncommon 10% red attack and defense GbG
  • rare six range units of next age
  • epic 15% red and blue attack and defense GbG
  • legendary next 200 range units in GbG have 42% chance of gaining flying skill 
  • keep in mind some ages allow artillery to hit flying units

This one is good but the next one is awesome



Morgan le Fay

  • common 5% red attack
  • uncommon 10% red defense
  • rare six artillery units of next age
  • epic 15% red attack and defense GbG
  • legendary next 200 artillery units in GbG have a 17% chance of gaining MIRV skill

MIRV (multiple independently targetable re-entry vehicle) ability allows artillery unit to hit it's primary selected target plus an additional 1-3 enemy units in range.  It can damage four total units with one strike.

Outstanding!  I can see using this when out of attrition and placing it only when needed and manual fighting.


Avatars



Quests

All the quests from Beta are incredibly easy and I would expect them to change for live server.  We were not told they will change but we were told they were made easy to ensure everyone can complete them and test the currency and boost balancing.  So the following is the beta tasks and you have been warned.  
Best thing to prep in advance?  Don't visit taverns or aid anyone for 24hrs before the quests start.  Don't auto aid or auto visit taverns.  Don't collect incidents until event starts.

Rush Quests:  rewards are 10 event currency

  1. motivate or polish 4 player's buildings OR visit 5 friend taverns
  2. collect 2 incidents OR visit 5 taverns
  3. gain happiness
  4. spend FP
  5. collect 400 tavern silver
  6. build 3 decorations
  7. collect 2 incidents
  8. spend FP
  9. pay supplies
  10. motivate or polish other player's buildings
  11. collect incidents OR visit 5 taverns get a Merlin Siegel milestone reward
  12. spend FP
  13. collect goods
  14. motivate or polish 4 player's buildings OR collect incidents
  15. recruit 5 units of your age
  16. pay goods of your age or prev age
  17. simple negotiation
  18. recruit 8 units of your age
  19. defeat very small army
  20. spend FP
  21. defeat units OR solve simple neg
  22. recruit 10 units your age get milestone merlin siegel reward
  23. pay supplies
  24. motivate or polish 4 player's buildings OR visit 5 friend tavern
  25. defeat very small army OR solve simple neg
  26. pay coins
  27. donate guild goods OR spend FP
  28. defeat units OR solve simple neg
  29. recruit 5 units your age
  30. collect goods
  31. pay supplies
  32. gain population
  33. spend FP
  34. gain population
  35. defeat small army get milestone reward merlin siegel and portrait
Daily tasks: reward 70 event currency
  1. motivate or polish 30 player's buildings OR visit 15 taverns
  2. collect goods
  3. pay supplies
  4. spend FP
  5. defeat med army
  6. collect coins
  7. collect incidents OR infiltrate 2 sectors
  8. recruit 1 unit of your age OR 2 prev age
  9. gather supplies
  10. gain happiness
  11. spend FP
  12. gather supplies
  13. spend FP OR donate guild goods
  14. pay coins
  15. build 2 residential buildings of your age OR 3 prev age
  16. 8hr productions
15 quests after this

Reward for completing all is selection kit, 100 frag eternal market and portrait of Sir Lancelot



Excalibur Reforged task line:  get 10 ingots/keys for calendar mechanic to unlock shows as dual quest line.  Note the rewards for each quest is 25 event currency.
  1. contribute FP to GB 
  2. defeat army and make city enthusiastic 
  3. pay coins 
  4. donate guild goods OR spend FP 
  5. solve complex neg
  6. spend FP 
  7. acquire 3 sectors continent map OR defeat units 
  8. spend FP OR defeat great army OR solve complex neg
  9. donate guild goods OR spend FP 
  10. acquire 4 sectors on continent map OR spend FP AND gain population
  11. spend FP
  12. OR conquer (or neg) 3 sectors on continent map OR moderate neg
  13. collect goods
  14. build 4 houses your age OR 6 prev age AND gain population
  15.  recruit 5 troops your age or 7 prev age
  16. spend FP OR win battles
  17. spend FP
  18. defeat great army 
  19. defeat great army OR solve complex neg
  20. spend FP
  21. spend FP and gain population


Rival challenge
when we say open village that's like flipping tiles from other events.  These are daily rivals so if you want to stack them you can but that's not what we recommend.  Try to get an ingot a day and doing the rivals make it easier as it gives the special boosts.
Ingot is dragon steel.  It's what's used to open calendar doors.
  1. open 2 village
  2. open 4 AND shuffle
  3. open 6 and find coin on board
  4. open 8 AND find ingot OR merlin's seal
  5. open 10 AND find coin
  6. open 10 AND shuffle
  7. open 10 AND ingot OR merlin's seal
  8. open 10 AND find coin OR premium coin
  9. open 10 AND see 2 OR 2x
  10. open  10 AND ingot OR merlin's seal
  11. open 10 AND find one of the coins
  12. open 10 AND see 2 OR 2x
  13. open 10 AND ingot OR merlin's seal
  14. open 10 AND find one of the coins
  15. open 10 and see 2
  16. open 10 AND ingot
  17. open 10 AND find one of the coins
  18. open 10 AND merlin's seal
  19. open 10 AND ingot
  20. open 10 AND find one of the coins
  21. open 10 AND shuffle
  22. open 10 AND 2x
  23. open 10 AND find one of the coins
  24. open 10 AND ingot
  25. open 10 AND one of the coins
  26. open 10 AND merlin's seal
  27. open 10 AND ingot
  28. open 10 AND find one of the coins
  29. open 10 AND see 2 OR 2x
  30. open 10 AND ingot or merlin's seal










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Master Spreadsheet updated June 6, 2026

  Click for link Not much of an update just added the new QI and GbG buildings.

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