Halloween Event reposting to make it easier to find. Starting Oct 29, 2024 on live server. All quests at the bottom of page.
Halloween Event bares no resemblance to last year but is a reskin of the 2023 Summer Event.
The mechanic is "Wheel of Fortune"
Your hood shares the wheel and you fight for prizes. Hopefully they don't refresh the wheel just as you're about to get the prize you want.
There are three tiers of prizes green, silver and gold. Green prizes can be won four times. There are four bars and you can see when one prize is won. Silver can be won twice and gold only one time.
What's the best strategy?
- Do all the rush quests right away so you have lots of inventory.
- There are two rivals so if you plan on doing them just save your currency for those days.
- Cancel animations.
- Wait until the prize you want is on the board.
- Use as many knives as you can all at once.
- You are competing against your hood for prizes so if you play during off-hours it will be to your advantage. If you play when a rival quest is active just expect someone from your hood to snipe all the good prizes on the wheel. Or some griefer to refresh the wheel when a good prize is up.
But how is this a reskin? Well instead of a wheel we get this...
The currency is tickets to buy knives to throw instead of dublons.
The event will offer silver and gold grand prize lines that advance with the basic line and also has league prizes.
- 4x5 no road required
- 150% red attack and attack def
- 25% red attack QI
- 120 FP
- fragments of main event building selection kit
- 150-4,000 population *** Now positive instead of negative population
- costs 129-3,095 happiness
- 3,640 - 259,550 supplies
- 60% 100 current era goods
- 40% 25 next era goods
random production
- 50% 30 fragments of Eerie Thrill Coaster selection kit
- 30% 5 fragments of silver upgrade
- 20% 5 fragments of golden upgrade
Considering the nerfed main prize the reward to make more of them is considerably less valuable.
The Abandoned Asylum will get two upgrades bringing it to level 11. Stats are for SASH
Phantom Abandoned Asylum
- adds 1 population
- costs 2730 happiness
- 400,000 coins
- 75 FP
- 50 next era goods
- 120 goods of your age
- 70% red attack
- 10% red attack GE
- 15% red attack QI (This may be removed prior to live server) *** Changed to 30% red attack
- 95% red defense
Eerie Nightmare Coaster
Main Event building lv 10 using SASH stats
- 7x4 requires road
- hosts an ally (military - type) (uncommon - rarity)
+2% FP production (excludes GB's) *** Removed for live server- 3 fragments of mass self-aid kit *** added for live server
- 100% red attack and attack def
- 30% red attack and defence for GbG ****added for live server
20% red attack QI (this may be changed) ***** Confirmed this has been removed completely- 259550 supplies
- 75 FP
6 random units*** increased to 8 units for live server- 28,732 population ***changed to positive population for live server
costs 95,760 happinesschanged to cost 34,478 happiness *** still negative happiness but amount reducedgives 6 random units***changed to gives 8 random units of your age
- 50% 200 current era goods
- 50% 250 previous era goods
This building has made major changes. They removed QI fight bonus and replaced with a small GbG bonus.
Removed 2% FP bonus for city collection to just 3 fragments of mass self-aid kit. Those are huge nerfs.
In the plus category they made it positive population and reduced the unhappiness and then added 2 more random units.
Other buildings values will be changed or added at launch on Beta
Nightshade Cemetery
- 5x2 requires road
55-77% blue attack and def*** reduced to a max 75% blue attack and def- 15% red def for GE
costs 100-3000 population**** changed to positive population with max 3095- costs 129-3095 happiness
- 40-2500 medals
- 30 FP
- 10 Goods
- 3 fragments of one-up kit
- 2 random units
- 5x3 requires road
- 55-75% red attack and def
- 20% red attack GbG
costs 150-4,000 population****changed to positive population- costs 129-3,095 happiness
- +50 quantum actions per recharge cycle
- 75 FP
- 25 goods
- 3 fragments of reno kit
- 4 random units
Enchanted Elixirs Emporium
- 4x4 no road required
- 60-80% blue attack and defense
- 25% blue attack and defense GE
- 150 - 4,000 population
- costs 129 - 3,095 happiness
- 60-3000 medals
- 30 FP
- 60% 100 goods of your age
- 20% 25 goods of next age
- 20% 10 frag finish special production
- 2x5 no road required
- 30% red attack
- 8% red attack GbG
- 5% red attack GE
- 150 - 1,000 population **** changed to positive population
- costs 300 - 1,500 happiness
- 5,000 - 40,000 supplies
- 25 FP
- 25 goods of your aged
- 45 goods one age below
You spend tickets to buy knives. You then use knives when you like the board. You then get the things you need to complete the tasks when you hit the good prizes.
At 2100 you get the last piece you NEED to get a fully leveled event building so the real question is what about the silver and gold abandoned asylum pieces that give red QI attack?
Other prizes are goods, finish all supply and if you open
all 6 you get enchanted elixirs emporium.
Quests: Rewards for completing quests are "tickets" which is event currency unless stated otherwise
Milestone rewards at 5- 50 tickets, 15- 100 tickets, 30- 50 fragments of silver Eerie Terror coaster, 40-150 tickets, 56- 50 fragments of golden Eerie Terror coaster
- pay coins
- spend FP AND gather supplies
- defeat very small army OR solve simple neg AND make people enthusiastic
- build 1 culture building from your age or 2 age below AND buy 5 FP
- 1hr productions of any age AND gather coins
- recruit 5 units from your age OR 5 the age below
- gather goods AND complete two encounters by neg OR win 2 battles without losing
- donate goods OR spend FP AND gain population
- donate goods OR solve simple neg AND 8h production of any age
- build 7 decorations of any age AND gather coins
- defeat medium army OR solve moderate neg
- spend FP
- acquire 2 sectors OR finish 24hr productions of any age
- gather goods OR donate goods AND gather coins
- defeat medium army OR spend 50 FP
- visit friends taverns OR defeat units AND pay supplies
- 15 min productions of any age AND gain happiness
- build 1 production building from your age or 2 the age below AND pay supplies
- solve moderate neg OR win 3 battles
- collect 5 incidents OR 10 productions of your age AND pay coins
- activate 2 boosts in friends tavern OR defeat 26 units AND 15 min production of any age
- 4 hr production of any age OR exchange 4 items in AD AND gather supplies
- solve 5 encounters in GE OR solve moderate neg AND pay supplies
- build goods building from your age OR gather goods AND spend FP
- defeat small army OR solve moderate neg AND 15 min production of any age
- spend 400 tavern silver OR infiltrate 4 sectors AND motivate 10 buildings
- defeat medium army OR solve moderate neg
- build 3 residential buildings from your age OR gather supplies AND pay coins
- visit 15 taverns OR motivate 30 buildings AND gather goods
- donate goods or spend FP AND gain population
- 24hr productions of any age AND build 3 production buildings of your age or 4 age below
- build 7 decorations of any age AND gain population or happiness
- pay coins AND win 5 battles without losing OR spend 60 FP
- 24hr productions of any age AND gain population
- spend FP AND gather supplies
- 5 items in AD OR 24hr productions AND spend FP
- win 6 battles OR donate goods AND gain population
- collect tavern silver OR solve complex neg
- defeat small army OR complete 5 encounters by neg AND gather coins
- finish 15 productions from your age or 18 the age below
- build 4 decorations your age OR 6 age bellow AND spend FP
- spend tavern silver OR 8 hr productions of any age AND buy 5 FP
- first difficulty in GE solved OR defeat large army
- win 5 battles without losing OR gain happiness AND motivate/polish
- build 3 residential buildings your age or 4 bellow AND 5 min productions of any age
- 3 incidents OR visit friend tavern AND pay coins
- recruit 5 units your age OR gather goods AND pay supplies
- build 1 production building your age or 2 prev age AND gather supplies
- activate 2 boosts in tavern OR win 5 battles without losing AND 4 hr productions of any age
- gather goods OR donate to treasury
- defeat med army OR solve moderate neg AND spend FP
- visit taverns OR motivate/polish AND pay supplies
- defeat units OR solve complex neg
- exchange 2 items AD OR gather goods AND pay coins
- build 2 culture buildings from your age OR 3 age bellow AND 8 hr productions of any age
- win 4 battles OR solve moderate neg AND spend FP