There is an easy to understand tutorial when you first enter the event. You can also replay this tutorial at any time.
This is what it looks like after the tutorial.
- Green - Common - each prize has up to 4 charges
 - Silver - rare - each prize has up to 2 charges
 - Gold - very rare - only one prize
 - Special tokens - bat tokens and cat charms
 
Event does have a prize lane with silver and gold as well.
Main prize is called Boo'loon Spectral Fair and has 9 levels. The 9th level makes the silver upgrade to make it a "Boo'loon Masquerade Carnival". The silver version makes the golden version which is pictured above which is the 11th level.
- 11 levels
 - 5x5 requires road
 - houses Rare military room
 - 3,720 - 90,000 happiness
 - 238 - 280 % red attack and defense
 - 358 - 400 % red attack and defense GbG
 - 2,850 - 500,000 coin
 - 250 FP
 - 3 fragments of Boo Bites Duo Selection Kit
 
- 50% 35 light units
 - 35% 40 rogues
 - 15% 60 light units of the next age
 
- Spooktastic Shakes
 - Beastly Burgers
 
- 2x2 no road required
 - 25% blue attack and defense GbG
 - 700 - 50,000 supplies
 - 10 goods of previous age
 - 15 guild goods
 - costs 240 - 8,000 population
 
- 2x2 no road required
 - decays after 30 days
 - 55% blue attack and defense GbG
 - 15% blue attack and defense QI
 - 2% coin boost QI
 - 1,050 - 75,000 supplies
 - 15 goods of previous age
 - 20 guild goods
 - costs 240 - 8,000 population
 
- 3x3 no road required
 - 50% blue attack and defense GE
 - 570 - 100,000 coins
 - 30 FP
 - 5 ranged units
 - costs 180 - 12,000 population
 
- 3x3 no road required
 - will decay after 30 days
 - 150% blue attack and defense GE
 - 25% red attack QI
 - 3% supply boost QI
 - 710 - 125,000 coins
 - 60 FP
 - 5 ranged units
 - costs 180 - 12,000 population
 
- 5x4 no road required
 - 110% red and blue attack and defense
 - 125% red and blue attack and defense GbG
 - 20% red and blue attack and defense QI
 - 2% bonus guild goods
 - 200 FP
 - 20 fragments of Boo'loon Grand Gala Golden Selection Kit
 
- 40% 250 goods of previous era
 - 40% 250 goods of your era
 - 20% 250 goods of next era
 
- 3x4 no road required
 - 50% red and blue attack and defense
 - 60% red and blue attack and defense GbG
 - 60% red and blue attack and defense GE
 - 65 FP
 - costs 600 - 40,000 population
 
- 40% 50 goods of previous era
 - 40% 50 goods of same era
 - 20% 25 goods of the next era
 
- 3x4 no road required
 - 100% red and blue attack and defense
 - 185% red and blue attack and defense GbG
 - 185% red and blue attack and defense GE
 - 108 FP
 - 4 fragments of Obsidian Tower Upgrade kit
 - 4 fragments of Mad Scientist's Dominion Upgrade kit
 - costs 600 - 40,000 population
 
- 40% 150 goods of previous era
 - 40% 150 goods of same era
 - 20% 100 goods of the next era
 
gets gold, platinum and ascended upgrade
Mad Scientist's Den Gold
- lv2
 - 4x4 requires road
 - 5 min and 15 min productions are supplies so can be rushed with regular supply rush boosts for quests
 - 8hr is 30 FP
 - 1day is 50 goods
 - costs 2 population
 
Mad Scientist's Lair platinum
- lv3
 - 4x4 no road required
 - 5min, 15min, 1hr, 4hr are all supply and can be rushed
 - 8hr 70 FP
 - 1day 150 goods
 
Mad Scientist's Dominion orange ascended
- lv 4
 - 4x4 no road required
 - will decay after 90 days
 - 200 QA recharge
 - 5min, 15min, 1hr, 4hr are all supply and can be rushed
 - 8hr 100 FP
 - 1day 275 goods
 
Black Tower (originally 2017 Halloween event)
Gothic Tower gold upgrade
- lv 2
 - 4x5 requires road
 - 150% red attack GE
 - 380 - 25,000 population
 - 1,710 - 300,000 coin
 - 220 - 20,000 medals
 - 40 FP
 - 50 goods
 - costs 1,030 - 25,000 happiness
 
Random Production
- 50% 50 goods of previous age
 - 50% 50 goods of next age
 
Baroque Tower platinum upgrade
- lv 3
 - 4x5 no road required
 - Rare military room
 - 100% red attack and defense GE
 - 100% red attack and defense GbG
 - 15% blue attack QI
 - 750 - 50,000 population
 - 2,280 - 400,000 coin
 - 330 - 30,000 medals
 - 40 FP
 - 100 goods
 - 20 heavy units
 - 10 heavy units of the next age
 - costs 2,070 - 50,000 happiness
 
Random Production
- 50% 100 goods of previous age
 - 50% 100 goods of next age
 
Obsidian Tower ascended orange upgrade
- lv 4
 - will decay after 90 days
 - 4x5 no road required
 - Rare military room
 - 410% red attack and defense GE
 - 410% red attack and defense GbG
 - 35% blue attack QI
 - 4000 QA capacity increase
 - 750 - 50,000 population
 - 2,280 - 500,000 coin
 - 550 - 50,000 medals
 - 150 FP
 - 300 goods
 - 30 heavy units
 - 20 heavy units of the next age
 - costs 2,070 - 50,000 happiness
 
Random Production
- 50% 300 goods of previous age
 - 50% 300 goods of next age
 
Eternal Market - Lunar Horizon
- lv 8
 - 6x6 no road required
 - 216% red and blue attack and defense
 - 252% red and blue attack and defense GbG and GE
 - 25% red and blue attack and defense
 - 4,810 - 320,320 population
 - 576 FP
 - 630 goods of your age
 - 630 goods of previous age
 
Historical Allies
Maharani Tarabai
- lv 1 rare
 - 25% blue defense
 - 25% blue attack GE
 - 25% blue attack and defense GbG
 
Peshwa Bajirao
- lv 1 rare
 - 25% red attack
 - 25% red defense GbG
 - 25% red attack and defense GE
 
Avatars
Ok so about this event. It's good and worth playing. The previous two events featured main buildings that were already obsolete meaning advanced players would not place the main building in their cities. That makes the gold league prize far less valuable as the fragments that make the main building have no value.
To top that off the event store was such garbage that the only thing sort of worth spending currency on was the fragments for allies.
This event has a good main event building.
A good gold league building because the fragments to make the main building have value.
You can get a terrific building in the event store and the lv2 of that building makes fragments for obsidian tower upgrades.
So what's the "best" strategy? Well if you plan on doing the daily quests everyday then be prepared to buy a lot of extra tickets because it's kind of a trap. The other issue is if you do the quests to do the quests then you'll be throwing knives regardless of what's on the wheel at the time.
So the quests look like this
and the wheel can look like thisAs you can see the only good things on the wheel are already gone. And to be clear the only things anyone should be going for are the special currencies.
So here's the recommended strategy.
Try to play during slow times. The less people playing in your hood the better.
If there's a good prize on the wheel then don't try to game the system by letting a hoodie spin a few times then try to snipe the good prize. Just go for it.
Be aware of the daily tasks. If it tells you to throw 3 knives at once then cue that up. If there's no good prize on the board just wait until a hoodie refreshes it. When you see a good prize then throw those 3 knives and complete the task.
So don't waste currency refreshing the board. Let your hood do that for you.
Complete daily tasks on your schedule and only when a good prize is up. It helps to do this while collecting daily as about half the tasks are easily completed while collecting.
If you do not want to buy extra currency then understand you cannot complete all daily tasks everyday. You will run out of currency. The daily tasks that require you to throw 5 knives 2 times and stuff like that are designed to burn up your event currency. If you let those tasks go then it's possible to complete all other daily tasks.
There is a luck element as well in regards to event currency gained in incidents. If you're really lucky then it will be possible to complete all tasks. Possible but not likely.
You get 2x the rewards for tasks 4-6 so focus on completing all as many times as you can. Some of it is random chance so for example if you have to collect silver twice it may take you two throws or 20. That's why it's impossible to say exactly how often you can go for 6/6 tasks so plan to do it every other day until you're about a week into the event and adjust up or down from there. You should be able to complete two tasks everyday when collecting without throwing any knives. Then once you complete one of the use event currency tasks you'll get another non-event currency task like complete 4hr productions 10 times.
So when the event starts just complete all the event tasks with your first city collection and get them out of the way. You will then have a lot of tickets to use when you need them and there's no need to use them daily or every 8hrs or anything like that.
When it comes to the event store obviously the good prize is Rattlebones Raveyard so focus on that.
The lv1 building costs 24 cat charms. The selection kit to make it a lv2 costs 40.
This event mainly gave blue QI fighters good building but red QI fighters can get the phantom abandoned asylum from the store with bat tokens.
You can also get ally fragments with bat tokens but when you see the cat tokens on the wheel do whatever you can to get them.
The most important thing to remember is to game the discount system in the shop. Only spend that currency on discounted items unless the store is about to close for good and you have to spend or lose it.
Check the shop daily and use the refresh daily then have patience if the discount is not where you want it.
Quests from Beta Server
Rush Quests:
- pay coins
 - spend FP AND gather supplies
 - defeat very small army OR solve simple neg AND have enthusiastic pop
 - construct cultural building of your age OR two the age below
 - 1hr productions AND collect coins
 - recruit 4 units your age OR 5 age below
 - collect goods AND win 2 fights without lose OR 2 encounters GE by neg
 - donate goods to treasury OR spend FP, AND gain population
 - donate goods to treasury OR solve simple neg, AND 8hr productions
 - build 7 decorations of any age AND collect coins
 - defeat medium size army OR moderate neg
 - spend FP
 - conquer 2 sectors on map OR complete 24hr production. If map is completed this will auto complete
 - collect goods OR donate goods to treasury, AND collect coins
 - defeat large army OR spend FP
 - visit 15 friends at tavern OR defeat X units, AND pay supplies
 - 15min productions AND gain happiness
 - build production your age OR 2 age below, AND pay supplies
 - moderate neg OR win X fights without loss
 - collect 5 incidents OR 15 productions of your age, AND pay coins
 - two boosts in tavern OR defeat X units, AND 15min productions
 - 4hr productions OR exchange 4 items in antique dealer, AND gather supplies
 - 5 encounters GE OR moderate neg, AND pay supplies If GE is completed this will auto complete
 - build goods building of your age OR collect goods, AND spend FP
 - defeat small army OR moderate neg, AND 15min production
 - spend 400 at tavern OR infiltrate 4 sectors, will auto complete if map is done, AND motivate or polish 10 other player buildings.
 - defeat medium army OR moderate neg
 - build 3 residential building your age OR gather supplies, AND pay coins
 - visit 15 friend tavern OR polish/motivate 30 other player's buildings, AND collect goods
 - donate goods to treasury OR spend FP, AND gain population
 - 24hr productions AND build 3 production buildings your age OR 4 age below
 - build 7 decorations, AND gain population OR happiness
 - pay coins, AND win X fights without loss OR spend FP
 - 24hr productions, AND gain population
 - spend FP AND gather supplies
 
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