Summer Event

 

Casino wheel is gone but it does have a shuffle.  Here's the quick and dirty on this event.

-It has a calendar system which is a diamond sink.  Friendly advice.  Look on this site or click this link for the Care Event 2024 which is the event after this one.  It's much better to spend diamonds on that event.
For people who played this on Beta they've tuned the available keys downward to make it impossible to complete without spending diamonds

-There's another mechanic that lets you buy prize lines with diamonds.

So I ignore the above two mechanics and now talk about the game.

This is a super easy event to play as you can hoard event currency to the last day if you want.  In my view none of the daily prizes are top notch so if someone wanted to play every day to get a calendar key that is a totally fine way to get extra calendar prizes even if you don't intend to spend diamonds to complete the calendar.

For people who have diamond worlds there is a wishing well on the calendar so either play it that day or get enough keys to open that box.

For people who are short some selection kits this is a good event to get the missing pieces.

Where I believe this event shines is for people who don’t produce a mass self-aid kit a day.

Motivated/polished (polivated) buildings give you more stuff.  The maximum polivatiion any player can receive per day is 300 (80 hood, 80 guild, 140 friends) and nobody gets that.  Developed cities with tiny event buildings can now exceed 400 buildings that need polivation or you’re missing out.  As an example on my main city as a test I use mass self-aid right after collection and it aids 418 buildings and boosts FP output from 1905 to 4244.  When I do it right before collection it usually goes from 3100 ish to 4244.

For goods right before collection it goes from 6800 ish to 11209.

So if using a mass self-aid kit right before collection (after receiving polivation from hood, guild and friends) it gives over 1k FP and over 4k goods.

To get a mass self-aid kit per day you need 10 lv2 Nutcrackers.  To get the nutcrackers you need the chocolatery event buildings.

That’s where this event shines.  If you don’t have these buildings you can get the selection kits by playing the board when it’s a daily special.

There is a special event currency you get in the rival quest line to double the reward.  You can also get a 2x’s tile on the board and they stack so you can get 4 selection kits at once if you play the mechanic correctly.

The main event prize gives population and happiness which can offset some of the better offspring event buildings that cost population and happiness to place.

So while this event building isn’t my favorite it can be a support building to other things you want in your city.

End of the day this is as casual as it goes for an event.  Daily players can do just as well as super active players.

The other advantage to this event is bronze league to gold league will have a building that makes the main building as a reward.  It's scaled and the higher leagues offer the better option.  But bronze league players still get a version.  That's pretty good.

Edited to add as there have been questions.

Dragon board is a special board.  

You collect three (I think) pieces on normal boards.  When you have a full dragon your NEXT board is a dragon board.  You do not chose when it's activated it's just the next board.  Obviously do not activate it until there's a daily prize you like OR if you're going for calendar and have not received the daily key then go ahead and activate it.  If you have received the daily key then do it the next day.

Dragon boards have much better prizes including two - see two items, daily specials and two double rewards.  If you're going for a daily special this is where you want to use the rival items to see two items on board and if you see daily prize and x'2 tile then

1) click the x'2 tile

2) select the double reward from the rival quest rewards

3) then select daily special in that order

if you do the rival double reward first you cannot get 4x's daily special.


Strategy for cannon ball.  It destroy tile but not 2x's, daily special or key tiles.  If it destroys shuffle then you must uncover all tiles to move to next board or wait until reset.

So you can destroy all tiles if you want and all that will be remaining is 2x's, show 2 and daily special.  That leaves you a 1/3 chance you'll get the show 2 first.  I don't like those odds.

If you're going for daily specials or key fragments then here is a better way.

Play boards until you expose the 2x's reward.  If the show 2 has already been used then you can fire away with cannon balls until there is only one tile remaining.  That is the main prize.  While 2x's reward is active then select double prize from rival quest currency  then daily special to get 4x's the reward.

It's easier on dragon boards but the problem is using cannon balls destroy good prizes so I don't recommend using it there.

Last note and this may no longer apply to live server as it was already fixed on Beta but bugs are bugs and this is a big one.

If you play a board and get the daily special or key (or key fragments) you don't have to finish the board.  It will reset at midnight game time and you get a fresh board.  Don't waste tiles after you already have the prize you want.

But here's the bug.  If you play a dragon board it's best to complete it fully.  The prizes are worth it generally but more important is the bug.  On Beta players that started the dragon board and did not complete it before system reset were locked out of the event for days.  It should be fine for live server but I'd suggest being safe and not doing that.  Good luck in the event.

Remember all the timed production quests in the rival challenges are now same age so blacksmiths won't cut it.

Available Daily Prizes (not in order as they appear)

1                Epic 2024 Summer Kit

2 300% Att for Att. GBG, 1 hr

3 300% Att for Att. GBG, 2 hrs

4 400% Att for Att. GBG, 30 min

5 400% Att for Def. GE, 30 min

6 400% Def for Att. GBG, 30 min

7 400% Def for Def. GE, 30 min

8 Animal Crossing Selection Kit

9 Archdruid Trees Selection Kit

10 Athlon Abbey Selection Kit

11 Buccaneers Bay Upgrade Kit

12 Buccaneers Hideouts Selection Kit

13 Cartographers House

14 Chocolatery Selection Kit

15 Druid Hut Selection Kit

16 Finish Special Production

17 Golden Orrery Selection Kit

18 Governor's Villa Selection Kit

19 Heroes Tavern Selection Kit

20 Hideouts Reach Selection Kit

21 Mass Self Aid Kit

22 One Up Kit

23 Privateers Boathouse Selection Kit

24 Renovation Kit

25 Stage of Ages

26 Store Building

27 Summerhold Manor Selection Kit

28 Sunflower Oil Press Selection Kit

29 Tarot Card Caravans Selection Kit

30 The Ship Selection Kit

31 Trading Post Selection Kit

32 Viceroy's Villa Upgrade Kit

33 Windmill Farm Selection Kit


Main event prize:  All numbers are Space Age Titan and motivated

Crimson Dragon's Breath (lv9 Dragon's breath then silver dragon's breath then Crimson so 11 levels total)  the base Dragon's breath makes silver fragments, the silver makes the crimson so if you only get the base building you'll get the crimson in time.

  • 6x4 requires road
  • 26,000 population
  • 39,000 happiness
  • 26% red attack
  • 52% red attack GbG
  • 39% red defense
  • 65% red defense GbG
  • 26% coin production
  • 390,000 coins
  • 35 FP
  • 104 same age goods
  •  Fragments:
  • 50% chance to get 6 treasure dragon's roar selection kits (requires 100 fragments) (kit contains lv1 of Golden Dragon Gong and lv1 of Zheng's Golden Bell)
  • 25% to get 6 Golden Dragon Gong Upgrade Kits (requires 100 fragments) 
  •  25% to get 6 golden Zheng's golden Bell Upgrade kit (requires 100 fragments)


Golden Dragon Gong 3 levels

can get from calendar chest, league rewards, silver pass and rival challenges

1x1 requires road

Lv2 Golden Dragon Gon

  • costs 1500 population
  • 8% red attack GbG
  • 16% blue defense GE
  • 5 same age goods
  • 5 FP
  • 10 guild goods
  • 1 fast unit of NEXT AGE so depending on your current age this is either good or worthless
  • can be upgraded to Ascended Golden Dragon

Ascended Golden Dragon

 

  • costs 1500 population
  • 8% red attack GbG
  • 16% blue defense GE
  • 4% blue attack in QI
  • 1% quantum coins
  • 7 same age goods
  • 7 FP
  • 15 guild goods
  • 2 next age fast units 
  • after 10 days it decays into a lv2

 

Zheng's Golden Bell 3 levels no road required

obtained from calendar chest, league rewards, gold pass, rival challenges

 Zheng's Golden Bell lv 2 

  •  1x1 no road
  • cost 1000 population
  • 10% red defense in GbG
  • 14% blue attack in GE
  • 2 FP
  • 3 NEXT ERA goods
  • can be upgraded to Ascended


 Ascended Zheng's Golden Bell

  • cost 1000 population
  • 3% red attack in QI
  • 13% red defense in GbG
  • 17% blue attack in GE
  • 1% quantum supplies
  • 2 FP
  • 5 next age goods
  • will decay after 10 days into a lv2

 

 The Jade Booty Bar

only available from league rewards

  •  4x3 no road required
  • 96% red attack and defense GbG
  • 25% red defense QI (hello diamond spenders step right up)
  • 84% blue attack and defense GbG
  • 60% coin
  • 72 FP
  • 96 same age goods
  • 20 fragments of Crimson Dragon's Breath Golden selection kit (150 required) so 82.5 days without Blue Galaxy charges to make a fully-leveled event building.


Captain Bao's Warehouse

obtained from completing calendar mechanic

  •  3x4 no road required
  • 84% red attack and defense GE
  • 96% blue attack and defense GE
  • 25% blue attack for QI (hello once again diamond spenders!)
  • 60% supply boost
  • 108 same age goods
  • 120 goods of lower age (could be one or 3 ages below some changes being made at time of posting)
  • 96 FP
  • 10 Silver dragon's breath silver selection kit (yes both silvers were needed in that description) (150 fragments required)

 Sailmaker's Workshop (4 levels two of them with unique names which I hate just call it level 4 so it's easy to find in inventory)  At time of posting they do not require roads but that may change when it goes live.  All are 2x2

obtained from treasure maps (don't buy treasure maps it's a scam), calendar rewards, league rewards and rival challenges

lv1 is sailmaker's workshop

  •  gives 10,000 happiness
  • 22 red attack GE
  • 31 blue attack GE
  • 30,000 supplies
  • 40 lower age goods
  • 60% chance of 5 dragon's breath selection kits (150 required)
  • 40% chance of 3 finish special production fragments

 lv2 is sailmaker's workshop

 

 

  •  gives 10,000 happiness
  • 22 red attack GE
  • 31 blue attack GE
  • 30,000 supplies
  • 40 lower age goods
  • 60% chance of 5 dragon's breath selection kits (150 required)
  • 40% chance of 3 finish special production fragments
  • and the difference from lv1 to lv2 is it also gives 9 FP 

Lv3 Sailmaker's Studio

 

 

  •  gives 10,000 happiness
  • 22 red attack GE
  • 31 blue attack GE
  • 30,000 supplies
  • 40 lower age goods
  • 60% chance of 5silver dragon's breath selection kits (150 required)
  • 40% chance of 3 finish special production fragments
  • 9 FP
  • 20 current age goods
  • so the difference between this and the lv2 is 20 current age goods and the fragments are for the silver selection kit

 Lv 4 Sailmaker's Atelier

 

  •  gives 10,000 happiness
  • 22 red attack GE
  • 31 blue attack GE
  • 30,000 supplies
  • 40 lower age goods
  • 60% chance of 5 crimson dragon's breath selection kits (150 required)
  • 40% chance of 3 finish special production fragments
  • 9 FP
  • 20 current age goods
  • adds 25% red attack GbG
  • adds 28% blue attack GbG 
  • and gives crimson instead of silver fragments

 

 Calendar prizes

Embargo June 11, 2024

This may change but here's the list

1. Finish All Special Productions
2. Ascended Golden Dragon Gong
3. 400% attack for attacking army boost in GbG
4. Viceroy Villa Upgrade
5. 500 Goods
6. Finish All Special Productions
7. One Up Kit
8. Golden Dragon Gong Selection
9. Cartographer's House
10. 150 FPs
11. Buccaneer's Bay Upgrade Kit
12. 400% Defense for GE
13. Finish All Special Productions
14. Epic Summer Selection Kit
15. Zheng's Golden Bell Selection Kit
16. Cartographer's House
17. 750 Goods
18. Finish all Supply Production
19. Store building
20. Finish All Special Productions
21. 25o fps
22.Treasure Dragon's Roar Selection Kit
23. Skull Cave
24. 400% defense for attacking army boost in GbG
25. Dragon's Breath Selection Kit
26. 1000 Goods
27. Finish all Special Production
28. Reno Kit
29. Wishing Well
30. 400 Attack for Defending Armies in GE
31. Ascended Zheng's Golden Bell
32. Finish all Special Production


Questline:

MAIN QUESTS    quests with ***** can be prepped in advance

1 pay 1867.2k coins

2 pay 1152k supply

3 defeat a small army or solve a moderate negotiation

4 comp a 1-hr prod 24 times  *********

buy 5fp

5 gather 900k supply

gather 1275k coins

6 collect 5 incidents OR comp 10 prods of own age  ********

pay 1867.2k coins

7 recruit 3 units of own or 4 of prev age  ********

pay 960k supply

8 build 2 goods bldgs of own age OR gather 300 goods

9 defeat a medium army or contribute 84 fps to GBs

gather 200 goods   

10 comp 12 prod from own or 18 from prev age  *********

240 goods OR donate 320 to treas

spend 42fp

12 win 8 battles without losing OR donate 320 goods

13 build 7 decs

pol 30 OR gather 800k supps

14 comp a 4-hr prod 24 times  **************

pay 18 of one or another good

15 recruit 3 units of own or 4 of prev age  *******

pay 18 of one or another good

16 comp a 15-min prod 24 times    *************

gather 1020k coins

17 build 1 prod bldgs of own or 2 of prev age

pay 1440k supps

18 solve 5 GE encounters OR solve a moderate negotiation

pay 2800.8k coins

19 spend 500 silver OR buy 10fp

comp a 1-hr prod 14 times  **********

20 scout a province OR defeat a large army

xchange 2 items OR comp an 8-hr prod 10 times

gather 1M supplies

22 win 16 battles OR comp a 24-hr prod 12 times

23 gather 240 goods OR donate 320 to treas

gain 25k happiness

24 visit 15 taverns OR defeat a small army

pol 45 OR solve a moderate negotiation

25 solve a moderate negotiation OR defeat 63 units

pay 960k supps

26 acquire 2 sectors by fighting OR donate 400 goods

27 collect 3 incidents OR exchange2 items  **********

gather 300 goods   

28 defeat a small army or solve a moderate negotiation

pay 35 of one or another good

29 build 1 goods bldg of own age OR gather 300 goods

gather 1700k coins

30 gain control over a province OR solve 12 GE

31 comp 15 prod from own or 18 from prev age *******

spend 42fp

32 defeat 63 units OR donate 480 goods

33 activate 2 boosts OR defeat a med army

pay 1440k supps

34 comp a 4-hr prod 18 times  ********

buy 3fp

35 recruit 3 units of own or 4 of prev age  *******

36 gather 500 goods OR donate 320 to treas 

gather 600k supps

37 win 12 battles OR collect 1200 silver

spend 42fp

38 defeat a medium army or solve a moderate negotiation

comp a 15-min prod 18 times  *******

39 exchange 4 items OR comp an 4-hr prod 12 times  *****

40 recruit 5 of own age OR solve a moderate negotiation  ******

41 defeat a medium army OR collect 2k silver

pay 35 of one or another good

42 comp a 1-hr prod 24 times  *********

gather 1770k coins

43 fight 7 GE OR neg 2 sectors

44 spend 400 silver OR comp a 24-hr prod 12 times

buy 5fp

45 defeat 63 units OR solve a complex negotiation

46 collect 3 incidents OR  visit 15 taverns *******

comp a 5-min prod 24 times   *********

47 build 1 prod bldgs of own or 2 of prev age

spend 63fp

48 recruit 3 units of own or 4 of prev age  ********

49 gather 500 goods OR donate 320 to treas

gather 500k supply

50 win 12 battles OR collect 1200 silver

spend 42fp

51  defeat a medium army or solve a moderate negotiation

comp a 15-min prod 18 times   **********

52 exchange 4 items OR comp an 4-hr prod 12 times   *******

53 recruit 5 of own age OR solve a moderate negotiation   *******

pay 1440k supply

54 defeat a medium army OR collect 2k silver

pay 35 of one or another good

55 ?   plan is to have this quest interact with event board but leaving this ? as a placeholder until it's final

comp a 1-hr prod 24 times   *********

56 fight 7 GE OR neg 2 sectors

57 spend 400 silver OR comp a 24-hr prod 12 times

buy 5fp

58 open 1 shuffle on the board

comp a 1-hr prod 5 times  ********

59 spend 400 silver  

plan is to have this quest interact with event board but leaving this ? as a placeholder until it's final

60 defeat 63  units OR solve a complex negotiation

61 collect 3 incidents OR visit 15 taverns

comp a 5-min prod 24 times  ********

62 build 1 prod bldgs of own or 2 of prev age

spend 63fp

63 recruit 3 units of own or 4 of prev age  *******

64 gather 500 goods OR donate 320 to treas

gather 600k supply

65 collect 1200 silver OR win 12 battles

spend 42fp

66 defeat a medium army or solve a moderate negotiation

comp a 15-min prod x times   *******

67 exchange 4 items OR comp an 4-hr prod 12 times   ******

68 recruit 5 units of own age OR solve a moderate negotiation

pay 1440k supply