Space Age: Space Hub coming to live server October 8, 2024

 

To learn all about the new age click here

Edit:  Updated to include official announcement here

Fighting in SASH and what to expect.

First unit you can unlock is the fast unit (stardust sentinel).  It’s considered a flying unit but artillery can hit it so it doesn’t matter.  It has a bonus vs. range but range units are it’s kryptonite as they have contact ability.  If your red attack defense is good then you’ll be fine.

Next unit you can unlock is the light melee unit (cosmic blade master).  I only use these for excavation sites on the continent map.  They’re not good.

At this point you’re going to need the SASH special goods dark matter to open research so things get a lot slower.

The next troop type you can unlock is the short range unit (gravity gunner) and this is the go-to unit.  It has contact ability and 2 units+6 rogues then 3 units +5 rogues at higher attrition makes fighting in SASH easier than SAT.

The heavy melee unit (galactic juggernaut) is the next unlocked unit and it’s bad.  It moves last (initiative 16) so it gets hit by all the other units before it moves.  It has force field ability so it can take some hits but it’s useless in my opinion.

The next unit you can unlock is the long range (dream dust blaster) and it’s good.  It has a high base damage and power shot which ignores all other abilities except terrain advantage.

Once this unit is unlocked use 2-4 units + rogues until attrition climbs then switch to range units as described above.