Care For Tomorrow Event, Live server July 29, 2025

 


Care for Tomorrow Event

There are massive adjustments made during the event on Beta and there are planned changes for live server as well.  Please use the live server version of this event page and not this beta version.

If you're curios about what this event looked like on beta and what all the changes were you can click here to read all about it.


This event has the combining mechanic and world challenge we are all familiar with.

For those not familiar the TLDR is this.  As you progress you get individual rewards and global rewards.  The global rewards are based on server progress so if you're on a dead server then you won't get much.  If you're on a newer or more active server you can expect maximum rewards.  The global rewards are based on the server reaching milestones and only those who have contributed to those milestones can claim rewards so playing daily is key here.

Individual rewards are won when you as a player reach certain milestones.

Like all previous Care events your individual progress is capped at 15 meaning you have to claim those rewards before continuing the event.  If you decide to continue without claiming the rewards all further progress is lost.  There should be a pop-up to tell you to claim your reward so don't ignore it.

Note:  On beta PC players had to refresh their screen to get the option of claiming the server reward resulting in many players not getting it and just advancing the personal rewards.  Don't do that.



The event mechanic is the combination/merge mechanic that we should all know by now.

Event currency is workers.

Spawning new pieces consumes workers.

Spawn new pieces to unlock pieces behind glass.

Match/merge pieces of the same type and level to level them up.

Collecting key parts and assemble keys to open chests.  Remember the first chest opened after server reset is double rewards so make sure to prime the best chest to maximize that double reward.

The boosters for this event can be obtained in the rival challenges.  

Boosters:

Cell multiplier spawns free pieces


cell divider splits one piece into two identical lower level pieces


rainbow essence will transform pieces into generic colors that can be matched with any piece of that level









There will be 19 rival challenges of four quests each.  Just make sure to not play a board until the rival challenge is up that day but do play every day to at least get the double reward chest.



Eco Tokens will be introduced.  You obtain them by completing world challenge tasks.  You can then exchange the eco tokens for items in the store.

This special currency expires a few days after the event is over so you have time to decide what you want to spend it on.

Leagues are back as per normal

People on less active servers will have a better chance of getting gold and silver league without spending diamonds.

Rewards

All the reward buildings have already been added to the master spreadsheet to make it easy to compare with each other and all existing buildings in the game.  Click HERE for the master spreadsheet.

The main event building is the Forest Sentinel that has 9 levels which then makes the silver lv 10 Forest Warden which then makes the golden Forest Guardian at lv 11.

Forest Guardian

  • 5x4 requires road
  • houses Rare historical ally
  • 480 - 44,000 medals
  • 180 FP
  • 330 guild goods
  • 5 fragments of finish goods production
  • 3 fragments of Nano Terra Selection kit
  • 155 - 260 %  blue attack and defense GbG
  • 285 - 390 % blue attack and defense GE

Nano Terra Selection kit includes Nano-Nurture Flower Tower and Terra Tea Lounge

Nano-Nurture Flower Tower


  • 2x4 no road required
  • 28- 70% red and blue  GE attack boost
  • costs 240 - 16,000 population
  • 910 - 160,000 coin
  • 35 goods
  • 35 prev age goods
  • 80 guild goods


Ascended Nano-Nurture Flower Tower 30 days

  • 2x4 no road required
  • 56 - 140 % red and blue  GE attack boost
  • 30 % red defence QI
  • 10 quantum goods at incursion start
  • costs 240 - 16,000 population
  • 1,820 - 320,000 coin
  • 85 goods
  • 85 prev age goods
  • 160 guild goods


Terra Tea Lounge

  • 1x2 no road required
  • 9 - 20 % blue defense GbG and GE
  • costs 60 - 4,000 population
  • 280 - 20,000 supply
  • 14 FP
  • 20 guild goods


Ascended Terra Tea Lounge 30 days

  • 1x2 no road required
  • 19 - 40 % blue defense GbG and GE
  • 10 % blue defense QI
  • 4% coin boost QI
  • 4% supply boost QI
  • costs 60 - 4,000 population
  • 560 - 40,000 supply
  • 28 FP
  • 40 guild goods


Gold League reward

Whispers of the Firmament

  • 4x5 no road required
  • 75% red and blue attack and defense
  • 125% red and blue attack and defense GbG
  • 25% red and blue attack and defense QI
  • 5% guild goods
  • 150 FP
  • 80 goods from next age
  • 20 fragments of Forest Guardian Golden Selection Kit


Exclusive building that is only available from the Eco store

Garden of United Visions lv1 and lv2


lv 1

6x5 requires road

1,170 - 78,000 population

4,840 - 117,000 happiness

60% red and blue attack and defense

96% red and blue attack and defense GEx

5% red and blue attack and defense QI

234 FP

3 fragments of Eco Utopia upgrade kit (1000 fragments needed)




lv2

6x5 requires road

1,950 - 130,000 population

8,060 - 195,000 happiness

100% red and blue attack and defense

192% red and blue attack and defense GE\

10% red and blue attack and defense QI

390 FP

12 fragments of Eco Utopia upgrade kit (1000 fragments needed)



Eco Hub gets platinum and ascended upgrades

Eco hub has 7 levels which makes a silver level 8 which then makes a golden lv 9

Eco Nexus lv 10 platinum level


  • 6x6 no road required
  • 4,130 - 100,000 happiness
  • 490 - 45,000 medals
  • 220 next age goods  
  • 30 random next age units
  • 4% FP boost
  • 148 FP
  • costs 54,000 population

Random Production:
  • 75% 4 fragments of Earth's Guardians Selection kit
  • 25% 28 Fragments of finish special production

obtained from grand prizes, silver pass, world challenge and league


Eco Utopia lv 11 ascended level 90 days

  • 6x6 no road required
  • 8,270 - 200,000 happiness
  • 9-12 % FP boost
  • costs 1,280 - 85,000 population
  • 980 - 90,000 medals
  • 230-440 goods of next age
  • 60 random next age units
Random Production:
  • 75% 4 fragments of Earth's Guardians Selection kit
  • 25% 28 Fragments of finish special production

obtained from golden pass (not confirmed where else)


Eternal Market fragments

  • Grand Prizes 700
  • world challenge 200
  • questline 100
  • leagues 100
  • Total 1100

Eternal Market - Cyber Horizon

  • 6x6 no road required
  • 144 % red and blue attack and defense GE and GbG
  • 210 % red and blue attack and defense
  • 15 % red and blue attack and defense QI
  • 3,610 - 240,240 population
  • 468 FP
  • 540 goods
  • 540 prev age goods



Two historical allies available

900 fragments from grand prize lane

200 fragments from world challenge

Septimia Zenobia lv 1 Rare



  • 25% red attack
  • 25% red defense GE
  • 25% red attack GbG


Themistocles lv 1 rare


  • 25% blue attack
  • 25% blue defense GE
  • 25% blue attack GbG

This event will be controversial to say the least.  So let's break it down.
The Eternal Market Cyber Horizon upgrade is awesome and should be attainable for players that play daily for free (not spend diamond).

I don't like that you only get 100 of the 1000 fragments needed from the questline.  I can remember when completing quests were the main part of an event.  Now it's just something you do to get event currency.

Player should be playing daily to maximize board efficiency and get double chest rewards every day.  Set a daily budget and don't chase the rival rewards if it will cost you a lot of event currency.

For blue QI fighters the ascended terra tea lounge is interesting as it gives blue fight boost and 4% coin and supply boost.

And that brings us to the last thing worth talking about in this event.  The platinum upgrade is worth chasing if you have eco sanctums in your city.  

Strategy

If you read this site regularly you'll know that for the most part we don't include the rival quests but we will for this event.  The reason is you should only be playing the boards to satisfy the rival quests.
So to put it simply the rival quests are very demanding in regards to freeing locked gems.  Rival 19 for example requires you to free 45 gems.
So when the event starts plan on playing two boards and spawning 8 gems each.  Do not try to complete the boards.  The board completion rewards are garbage.  Conserve currency because you'll need it for rivals.
You can have a board open at system reset.  It's not a problem and it's to your advantage.  So the days before the rivals start you do 2 boards and spawn 8 pieces each.  You get one free reset a day and it costs 40 people (event currency) to reset the board.  So you can reset the board and not play any pieces until the rivals start the next day.  Then use the free reset.  Then pay 40 to reset again.  So depending on where you are with the rivals you can get three relatively cheap boards.

For diamond farm players your strategy is different.  You want to complete the boards and get the completed board prize.  Wishing well is one of the possible prizes for completing a board.  So your strategy is to just use currency until the board is clear.


Rush Quests

1.  Pay for supplies

2.  Recruit 1 unit of your age OR  Recruit 2 units of the previous age

3.  Donate goods to the guild treasury OR  Complete 15-minute productions in a production facility
⇒  Collect coins

4.  5 Build decorations of any age
⇒  Collect goods 

5.  Defeating this small army OR  Solve this moderate negotiation
⇒  Complete 5-minute productions 

6.  Recruit 3 units of your age OR  Recruit 4 units of the previous age
⇒  Collect supplies

7.  Build 2 residential buildings for your age OR  3 Build residential buildings from the previous age
⇒  spend Forge Points

8.  Collect goods OR  Donate goods to the guild treasury

9.  Collect 4 incidents OR  Visit 12 friends taverns
⇒  Gain happiness

10.  Complete 8-hour productions 
⇒ gain population
Reward: Forest Sentinel

11.  Build 2 goods buildings for your age OR  Recruit 4 units of your age

12.  Collect supplies
⇒  Buy 5-Forge Points

13.  Collect 4 incidents OR  Exchange 3 items at the antique dealer
⇒  pay supplies

14.  Complete 15 productions in your age OR  Complete 18 productions in production previous age
⇒  Motivate or polish other players' 35 buildings

15.  Win fights OR  Collect goods 

16.  Spend 600 tavern silver in the friends tavern OR  Infiltrate 3 sectors
⇒  gain population

17.  Defeating this medium-sized army OR  Solve this moderate negotiation
⇒  Complete 15-minute productions in a production facility

18.  Win fights OR 1 Build military building

19.  pay supplies
⇒  population enthusiastic

20.  Exchange 4 items at the antique dealer OR  Complete 4-hour production
⇒  Pay coins

21.  Conquer 3 sectors on the map of continents through battle or trade OR  Defeat units
Reward: 340

22.  Collect goods OR  Donate goods to the guild treasury
⇒  Complete 5-minute productions 

23.  Spend 750 tavern silver in the friends tavern OR  Buy 10 Forge Points
⇒  Collect coins

24.  Defeat units OR  Donate goods to the guild treasury

25.  Collect 5 incidents OR  Complete 10 productions in your age
⇒  Collect supplies

26.  Build 3 residential buildings for your age OR  Collect supplies

27.  Solve the first level of difficulty with GEx OR  Defeating this small army

28.  Visit 12 friends taverns OR  Motivate or polish other players' 50 buildings
⇒  Collect goods 

29.  Collect goods 
⇒  spend FP

30.  Exchange 2 items at the antique dealer OR  Complete 8-hour productions 
⇒  Pay coins

31.  Activate 2 boost's in the friends tavern OR  Recruit 3 units of your age
⇒  Pay for supplies

32.  Win fights in a row OR  Collect 1200 tavern silver
⇒  Complete 8-hour productions 

33.  Collect goods OR  Donate goods to the guild treasury
⇒  Collect supplies

Reward:  Forest Sentinel / Avatar:  Douglas Brightwater



Daily Quests

29.07.2025  Exchange 4 items at the antique dealer OR  Complete 8-hour productions 

30.07.2025  Build 4 decorations of your age OR  6 Build decorations of the previous age
⇒  Pay for supplies

31.07.2025  Spend 400 tavern silver in the friends tavern OR  Build 3 residential buildings for your age
⇒  spend FP

01.08.2025  Collect goods OR  Donate goods to the guild treasury
⇒  Complete 5-minute productions 

02.08.2025  Win fights OR  spend FP
⇒  Collect coins

03.08.2025  Visit 12 friends taverns OR  Motivate or polish other players' 25 buildings
⇒  to gain total population

04.08.2025  Complete 15 productions in your age OR  Complete 18 productions in production facilities of the previous age
⇒  spend FP

05.08.2025  Defeating this medium-sized army OR  Solve this moderate negotiation

06.08.2025  Recruit 5 units of your age OR  Collect goods 
⇒  Pay coins

07.08.2025  Collect coins
⇒  Collect supplies
Reward: 500

08.08.2025  Complete 4-hour productions 
⇒  Buy 5-Forge Points

09.08.2025  Build 2 goods buildings for your age OR  Collect goods 
⇒  Complete 1-hour productions 

10.08.2025  Exchange 4 items at the antique dealer OR  Complete 8-hour productions 
⇒  Pay coins

11.08.2025  Activate 2 boost's in the friends tavern OR  Solve this moderate negotiation

12.08.2025  Solve the first level of difficulty with GEx OR  Defeating this medium-sized army

13.08.2025  Collect supplies
⇒  Buy 5-Forge Points

14.08.2025  Build 2 cultural buildings for your age OR  3 build cultural buildings of the previous age

15.08.2025  Complete 10 productions in your age OR  Complete 12 productions in production facilities of the previous age
⇒   Collect goods 

16.08.2025  Defeating this medium-sized army OR  Solve this moderate negotiation
⇒  spend FP

17.08.2025  Gain happiness
⇒  Motivate or polish other players' 30 buildings

18.08.2025  Collect goods OR  Donate goods to the guild treasury
Reward: 50 Fragments XXxx / Avatar: Xxxx


Rival Quests

We'll give you the first two rivals to show how they'll work for this event but it's pretty easy and formulaic.
1) free 1 piece
2) do some task that cannot be prepared in advance
3) production of some kind that can be prepared in advance
4) free more pieces

So we'll just focus on the things that can be prepped in advance.  These rivals will require you to have a goods building that can do 4hr productions of any age and 8hr productions of your age.  Space age players can use the colony for 8hrs and bronze age goods building for the 4hr.

Rival 1

Free 1 locked gem

Make population enthusiastic free 4 locked

20 5min productions free 10 locked gems

Defeat army, free 15 locked gems

 

Rival 2

Free 1 locked gem

Pay goods, free 4 locked gem

Complete 18 15min productions, free 10 locked gems

Defend army, free 15 locked gems

 

For rival 3 to 18 we’ll just list the things that can be prepped like productions

Rival 3

18 5min productions your age or age below

 

Rival 4

16 1hr productions

 

Rival 5

16 15min productions your age or age below

 

Rival 6

4 4hr productions IN GOODS BUILDING

 

Rival 7

14 4 productions

 

Rival 8

14 1hr productions your age or age below

 

Rival 9

3 4hr productions IN A GOODS BUILDING

 

Rival 10

14 4hr productions

 

Rival 11

12 4hr productions your age or age below

 

Rival 12

2 8hr productions IN A GOODS BUILDING

 

Rival 13

12 8hr productions

 

Rival 14

12 4hr productions of your age or age below

 

Rival 15

1 8hr production IN A GOODS BUILDING OF YOUR AGE OR AGE BELOW

 

Rival 16

12 8hr productions

 

Rival 17

10 8hr productions of your age or age below

 

Rival 18

1 8hr production IN A GOODS BUILDING OF YOUR AGE OR AGE BELOW

 

Rival 19

10 8HR productions of your age or age below