This information is from Beta server and the system has already had one major overhaul. To see what it looked like click here. Then how it changed here and now we have what's on live server.
The entire system has been rebalanced to become a lot easier. The rewards seem unfinished. For example a few of us have gotten trash prizes after the 79th encounter. Nothing like winning four more attempts when you only have one more encounter to finish. It just seems like this isn't well thought-out and I expect a lot to change in the weeks to come.
I'll get to the things people want to know first and feel free to read further if you wish.
The diamond rewards have been nerfed to about 2/3rds of what it used to be. The gold upgrades to the buildings below may take 40-50 weeks and by that time with power creep it may no longer be good.
The harder the trial a player picks the better the reward they get with one huge caveat. We've been keeping track of diamond rewards and while we got more in trial 5 than trial 1 we also got the same in trial 4 as we did in trial 8. I have to believe that diamonds and forgotten temple fragments are outside of the reward tiers to some degree.
Lastly with Forgotten Temple fragments it appears players will be able to get the 50 fragments they need per week even at lower levels. That will still have to be confirmed. We want to make sure that it's a straight reward and not just a % chance but it appears that even low level trials will provide the fragments so that's an opportunity for players with low attack boosts.
Higher difficulties provide more than 50 fragments so being able to earn multiple forgotten temples will now be possible without winning one in a rival quest.
Ok so let's get to it and this first part has changed since Beta.
When GE Trials open the first eight difficulties will be unlocked for all players. Now changed to the first six.
And changed back to 8 again wow they are really in flux here.
We're including a table below to make it easy to select which one is right for you. If you don't know if you can clear a trial just start one level lower and see how it goes. Better to complete than get stuck and have to negotiate.
Negotiation can cost special goods and they are more difficult than what we were used to in the previous GE in terms of number of unit types and number of goods. We're not fans of negotiating so that's about as far as we'll go with that.
Trial number: enemy attack boost
T1: 0 ~ 200 %
T2: 140 ~ 400 %
T3: 320 ~ 600 %
T4: 510 ~ 840 %
T5: 740 ~ 1100 %
T6: 990 ~ 1380 %
T7: 1260 ~ 1680 %
T8: 1550 ~ 2000 %
T9: 1860 ~ 2340 %
T10: 2190 ~ 2700 %
T11: 2540 ~ 3080 %
T12: 2910 ~ 3480 %
T13: 3300 ~ 3880 %
T14: 3700 ~ 4280 %
T15: 4100 ~ 4680 %
T16: 4500 ~ 5080 %
T17: 4900 ~ 5480 %
T18: 5300 ~ 5880 %
T19: 5700 ~ 6280 %
T20: 6100 ~ 6680 %
T21: 6500 ~ 7080 %
T22: 6900 ~ 7480 %
T23: 7300 ~ 7880 %
T24: 7700 ~ 8280 %
T25: 8100 ~ 8680 %
T26: 8500 ~ 9080 %
T27: 8900 ~ 9480 %
T28: 9300 ~ 9880 %
T29: 9700 ~ 10280 %
T30: 10100 ~ 10680 %
Trial difficulty 8 is about where GElv5 is now so if you can auto battle now you can beat T8 but you should also expect more unit loss even when you win. The troop composition on GElv4 seem to be a lot stronger for some reason.
You can build fortification on all trial difficulties except for T1. We didn't get into that very much because it's easy enough to fight without it. If you find yourself stuck and need to use the fortifications just drop a level next week. The prize difference right now isn't worth the goods cost.
Once a player completes a trial (80 encounters) they unlock the next three difficulty levels if they are not already unlocked. You do not have to complete all trials or do them in order. If a rival is comming and it requires negotiations you may want to pick T1 then do T27 the next week for better rewards. Once a difficulty is unlocked then it is unlocked for you forever even if you change guilds.
The trial difficulty is for the player to select not the guild and the championships run the same way they do now. The first guild to get to 125% wins regardless of what difficulty level they pick.
One final note because we're being asked a bunch in our repsective guilds about the upcoming rival challengs.
The rival challeng coming on Tuesday is the last rival in our current format where we get a bunch of rival quests starting on Tuesday and have two days to complete. If you want to read more about this click here. Anyways this rival will have nothing to do with GE. Sure there are some fight quests but nothing that is GE specific so no need to hold back.
If you want to know the rival quests and our strategy recommendation for the second rival go to this page and it's at the bottom.
All the prizes and mechanics of the new GE Trials are in this orignianl post.
The changes from the original are in this post.
Just pick a difficulty level below what you believe you can defeat and go from there. If you smash it then go up 1-3 difficulties until you hit your max.