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I'm not addicted to Forge of Empires. I can quit anytime. No really I can! Just not today.

Saturday, June 6, 2026

Rival Event June 9-11, 2026

Main reward is 200 fragments of forgotten temple.  I'll list the meaningful rewards for each quest completion but won't bother with the antique dealer fodder like GE selection kits and ritual flames.

You will get 22 attempts in GE rewards and will be required to complete 72 encounters in GE.
You will need to recruit troops 5 times and 2 of those are previous age.
Supply productions if you negotiate for quest 7 is simply 4hr, 8hr, 24hr
Goods is 2-24hr, 4-48hr.
  1.  pay 200 goods of your age get 2 attempts in GE
  2. recruit 10 units of your age
  3. defeat medium army OR 1hr productions
  4. 8 encounters GE fight or negotiate
  5. buy 5 FP get 2 attempts GE
  6. contribute 100 FP in GB
  7. solve complex neg OR 1hr productions get 6 hr supply rush
  8. 8 encounters GE fight or neg get milestone reward of 10 fragments forgotten temple
  9. pay 400 goods get 2 attempts GE
  10. recruit 20 units your age
  11. 4hr productions
  12. 8 encounters GE fight or neg
  13. buy 5 FP
  14. spend 200 FP
  15. 4hr production get 6hr supply rush
  16. 8 encounters GE fight or neg get 30 frag forgotten temple
  17. pay 600 goods of your age get 2 attempts GE
  18. recruit 30 units of your age
  19. 8hr productions
  20. 8 encounters GE fight or neg
  21. buy 10 FP get 2 attempts GE
  22. contribute 300 FP in GB
  23. complete 2 - 24hr productions in a goods building get complete all supply rush
  24. 16 encounters GE fight or neg get 60 frag forgotten temple
  25. pay 800 goods of your age get 4 attempts in GE
  26. recruit 4 units of PREVIOUS AGE get 4 attempts GE
  27. 24hr productions
  28. 16 encounters GE fight or neg
  29. recruit 10 units from PREVIOUS age get 4 attempts GE
  30. win 10 fights without lose get complete all supply rush
  31. complete 4 48hr goods productions get finish all special production boost
  32. win 20 fight without lose get 100 fragments of forgotten temple

While this site caters to more advanced players that simply want some spoilers or tips on how to improve we're constantly reminded that newish players visit as well and we shouldn't assume every reader knows the short forms or will understand how to efficiently complete quests so here is some quick tips.

Advanced cities will have quality of life buildings in them that are there to make daily play and events easier.  These are buildings that earn their place outside of any fight boost per tile calculation.

So mass self aid kit is the best example as you need 30 fragments per day to perpetually have all your buildings aided which will give 2x or more your daily FP and goods return.  As an aside if you don't produce 30 a day or you really want to get rid of your nutcrackers then the Arthur event has a solution for you.

You will see people with Drakkar Pyre because while they offer finish goods, finish supply and finish special productions fragments.

Or you see buildings in cities that produce one-up, reno or store item kits.  All are needed and underperforming buildings will be allowed city space.

I say all that because advanced players will look at a quest list and just see where they will be using supply rush boosts or goods rush boosts and breeze through the quests with ease.

Meanwhile developing player will look at 24hr productions and wonder how to make that work.  Well these tips and tricks are for you.

Starting with the supply quests you know what's coming so prep in advance.  First up is 4hr, then 8hr and then 24hr.  The amount that needs to be completed will vary by age.  Sometimes supply quests will specify the age of the building but in this case it does not.  So build a bunch of blacksmiths and set them to 4hr.  When you hit that quest collect all of them.  Make sure you've satisfied the quest then select the 8hr for all of them.  Once that quest is completed set for 24hrs and you will be able to do all the supply quests without using any rush boosts.

Do the same for goods productions.  In this case it does not specify age of building so just build six goods buildings of the bronze age.  Set two for 24hrs and 4 for 48hrs.  Hopefully some a-hole in your hood doesn't plunder you because griefers do exist and you're all set.

Space ages player can use the goods buildings in their colonies.

Recruiting units.  Do you have a traz or stellar warship?  Do you have event buildings that produce troops?  Do you have finish special productions boosts?

Advanced players will have one or two event buildings that produce troops of your previous age.  As you age-up just keep one or two of those building a prev age to complete quests easy.  Remember some buildings produce next age troops so if you're going to use one of those you need it two ages behind.  As a rule of thumb it's better those buildings make next age units so use something else for previous age troop quests.  If you don't have any of those but do have a traz or SW then plant a barrack of the previous age, remove your current age barrack then collect traz.

Win x fights without lose.  This rival event will be running without GbG active so you can get fights in GE, hood, PvP tower and continent map.  Depending on your fight boosts the provision of not losing isn't a factor at all.  For developing players it's an issue so here's what you do.

Don't aid your hood so you have fights available.  When you want easy fights to to the weakest players in your hood and get those fights.

If GE is hard for you then pick trial 5 or lower for easy fights.  You should be doing 80 GE every week anyways so not much instruction needed here.  How do you do 72 GE in two days without spending a bunch of medals?  Don't do any GE until that quest is up.  Spending some medals will be unavoidable even with the extra turn rewards but the cost is very low and increases the more turns you have to buy.

So how to approach this rival?  Prep what you can in advance.  What I try to do is complete all events in one or two city collections.

After quest 4 where you do 8 GE you will still have at least 4 available turns in GE so keep pushing the quests until you get to quest 8 where you may have to buy 3 additional turns.

Quest 12 you have to do 8 more GE and may have to buy 5 more turns but do it because you at least want to get to the 4hr quests (quest 15) that you've prepped in advance.  Then set the timers for 8hrs and you have more GE encounters you need to complete.

Come back around 8hrs later and do the GE and keep completing quests.  Quest 19 is the 8hr productions and make sure that's satisfied and set 24hr productions.

Quest 24 is 16 GE encounters.  Do as much as you can but don't buy extra turns.  This is a good go to work or go to bed spot as the GE encounters will be full when you return.

When you return complete any outstanding GE encounters and you'll get 8 extra turns in the next few quests so when you get the 16 encounter quest 28 you may only need to buy 4-6 turns to finish it.

Try to finish all the quests by your second collection at the latest.

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Master Spreadsheet updated June 6, 2026

  Click for link Not much of an update just added the new QI and GbG buildings.

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