Nerfed but still good.
Build to lv 201
A must have for diamond worlds but it's expensive to level for that small blue attack GbG multiplier.
I don't see a reason to level this beyond 201
CF was once one of the best GB's in the game. For anyone in the most current age this is a delete GB.
Massive nerf to what used to be the best GB in the game and it didn't have to be this way. They could have just added additional contribution boosts but instead they took away our existing boosts. On live servers right now if you take spots on a level 101 GB and you have a level 180 Arc you can take them at 2.0. After this "upgrade" you will need a level 500 arc and can only contribute at 1.4
This is bad. This will cause chaos on the levelling threads.
They also nerfed the contribution bonus for copper tier. lv 180 Arc no longer gives 2.0 I think you have to get it to level 194 but get to lv 201 just to be safe.
The decreased need for special goods makes this GB obsolete.
Inno changed this from blue attack and defense QI to red attack QI. This one GB change is evidence that the devs do not play this game. They didn't just drop the defense and keep the blue attack they made it no longer functional. People don't fight red and blue in QI. It's a segregated attack so the people building this for blue QI boosts are screwed. No player would make this change.
This is now back to a completely useless GB. Inno has done a bait and switch on this one and it's unforgiveable. Players have rushed to build this in anticipation of the change and Inno just did a rug-pull.
This is interesting but I can't really see anyone building this to level 500. They also nerfed the number of charges and chance to get double rewards.
If they gave a massive goods boost but let you chose the era then this would have been interesting. So GB's requiring goods of that era to open levels I could have seen something like this (or other GB's that give goods) being used to alleviate that need. But they didn't so this is a never build GB.
Getting AO to level 201 is a for sure but going beyond that? Players in the most recent age will have no use for that boost.
So the difference between a level 401 Colosseum and a level 500 is 10k medals? Ok will get right on that. Inno give me a reason to build this beautiful GB. This prestige upgrade is fail.So the difference between a level 201 and level 500 deal castle is 4% multiplier for blue QI attack. 300 level for 4%. Seriously who's idiot cousin came up with this?
So the difference between lv 201 and lv 500 is 2% multiplier to blue attack GbG, an increase of 5% to the chance of getting a spoils of war and 5 extra charges. Again, 300 levels for that?
Science ally boost is interesting but this is a never build and tear-down if you have one GB
Waste of space
If you build a lv 500 Arc and lv 500 ShS you can get 1.9 contributions again. Yah! The fight boost multiplier is capped at 5% at level 201 so answer honestly. Will you add 300 more levels for that contribution boost?
If you have a lv 201 you have no reason to level it further. If you don't have a TA then it's not worth building.
Garbage GB. My QI defense boost is 2,200 which is overkill already. This would add 110 at level 500. You're better-off adding a couple of decorations to your settlement if you need the boost.
Buildings not getting a gold level:
Cosmic Catalyst no longer needs special goods to level. A rare positive change.
Flying Island is so pretty and a complete waste of space.
Not worth building
I would like this more if I could chose what age those goods were but it's a little boost.
A little boost from what live server has now.
A boost from what's on live server now.
Just so everyone knows this used to produce 200 troops at level 100. They did increase the fight boost though.























































A few thoughts. First the CF, I have mine at level 201 currently and I always complete all of the heroic endeavors. So, that 53% boost on the rewards = 1749 more scrolls to level my allies each week. That seems like a nice benefit to me. Kraken, I'm ticked at what Inno has done but not sure I'll delete my Kraken. The increase in number of strikes may make this fairly decent for a player that fights a lot like myself. Couple quick questions: Would the AO be beneficial for a HAU fighter with the new benefit? Also, would the Seed Vault be of value to an active player's main world? GbG Blue multiplier would age well plus the extra helping hands benefit. Cheers.
ReplyDeleteYou make a solid point on the CF. I'm going to have to look at that again when I'm less bitter and don't have a blind rage for Inno.
DeleteI do a lot of fights also like 2k/day GbG and to me Kraken is useless. The help on the limited number of charges would mean players that cannot fight full attrition would have to not collect it until they've hit their max, collect it and get 20ish more fights in. The cost to level it does not justify that tiny bonus. Players are better-off investing those same FP into buildings that multiply their attack boosts to get that benefit 2k/day instead of 20.
The crit hit was not registering when I used my high level AO (240 ish level). I tested 100 manual fights and it just never triggered the animation when watching it. I can't say for certain I never got the bonus somehow on the backend but it should have one-shot and it didn't. This was using SAT and SASH troops against SAD troops. When switching back to SAD vs. SAD troops it triggered a few time every fight. So in theory yes HAU fighters would benefit and maybe it's just bugged right now.
The Seed Vault for main worlds is hard to justify because of the cost and the high levels to get it to where it's good. If we were all given lv 500 SV's and just had to find space to place it I would definitely do that. But if we have to spend the goods and FP to get it there I think there are better options.
Wow 2k fights a day seems to take up a lot of time.. I do about 400 only lol
Delete400 a day is great. I wasn't trying to compare just giving a reference. I'm in a very competitive guild and 2k/day doesn't put me in the top 10 so I don't think much of it. It's just hold down the "r" key and left click game on second monitor while doing something else on the first monitor.
DeleteThank you very much for posting this! It answered a lot of my questions... but not all of them.
ReplyDeleteHow do the leveling costs in Beta compare to before? You had recommended we NOT work on SAT, SASH and SAD GBs until post-release, because their leveling costs weren't going to change much, whereas the leveling costs for all the rest were increasing dramatically. Is that still true? It looks like the leveling costs (to 500) are actually lower than before, though I'm not sure where the cross-over point is. Are levels below 200 still cheaper now than they will be? Maybe I'd be better off working on my SAT buildings (currently at L100) to capture the 2.0 bonus rather than trying to push a L180 Arc?
The levelling costs have changed quite a bit since the prestige update on beta. Then there was the change last week and if I'm not mistaken they've changed again with this last announcement. I'd be curious to know what to level now on live server to get the most bang for my buck. Provided inno doesn't change it yet again.
DeleteSAT, SASH and SAD can get 1.99 contributions from lv 180 Arcs or 2.0 from I think lv 194 Arcs? Double check me on that but at lv 200 you can still do 2.0 contributions for non-gold tier buildings. So buildings that didn't get gold tier upgrade at any level and buildings lv 100 and lower that did get the "upgrade".
DeleteThere are four people sharing this account and it's not normally me posting comments but the advice to not level SAT, SASH and SAD GB's on live server right now is solid. The SHS is more expensive to level after the upgrade so if you're going to level any GB in those ages do the SHS on live server.
I would advise getting Arc to 200 and go from there.
Thank you for this, it's extremely helpful! I have another question you didn't address...
ReplyDeleteAssuming I don't rage quit, how should I approach the period prior to the update on the live servers? You had previously told us to avoid leveling SAT, SASH or SAD buildings because the costs wouldn't be changing much, whereas the costs for the other buildings was increasing dramatically. But now I see the total FP cost for taking GBs to L500 is going down quite a bit.
Assuming I'm going to lose 2.0 contributions on my GBs, is it better to work on a L100 Hydra than a L160 SV, simply because I can capture more 2.0 contributions thanks to the lower leveling costs? Or is the cost increase on buildings like the SV still pretty material in the L150-200 range, in which case I should give it priority?
Keep in mind that they've changed contributions twice in the last 8 days so this is very fluid and I found out this morning that they will evaluate how players are levelling on beta before bringing this to live server so it's not just a tech evaluation it's a player behavior evaluation. But right now here's the deal.
DeleteYou will still get 2.0 levelling on GB's that don't have a gold tier so waiting to level SAT, SASH or SAD GB's is still solid advice.
When the new contribution method was introduced on Beta a day ago it was cheaper to level buildings over lv 300 than it was a week prior to that. I'm sure someone will come out with cost of levelling graphs but it won't be us. We're debating if we even want to continue with FoE at all.
Best advice for live server players right now is pick the GB that is getting a gold tier AND is expensive to level and start levelling it if you like the gold tier bonuses.
Second viable strategy is pick the GB that will require goods that are hard to get traditionally like EMA (CoA) or PE (Alcatraz) and level that. The decision to roll-back opened but not built levels was a surprise. Yet another bad move in a bad update.
I rushed CDM from 0 - 201 when it was first announced as a blue QI focused player, so all those FP (and time) wasted :(
ReplyDeleteYou are not alone my friend.
Deletecurrently I have my cdm on 260 for the same reason. If they change blue QI bonus for red I just quit the game. This is just too stupid.
Deletechange what? nothing happened yet. they constantly say nothing is settled and everything will be evaluated on feedback. why overcommit and then get mad. If anything other players should get mad at those who are trying to gain an unfair advantage by using unconfirmed info. As a red Qi player I'll be happy if this goes live.
DeleteRE:
DeleteAnonymousOctober 11, 2026 at 7:12 AM
change what? nothing happened yet. they constantly say nothing is settled and everything will be evaluated on feedback. why overcommit and then get mad. If anything other players should get mad at those who are trying to gain an unfair advantage by using unconfirmed info. As a red Qi player I'll be happy if this goes live.
Inno like every other gaming company has various levels of game development. Inno for about 12 years has used the beta server as a last stage test mostly to make sure things work and don't corrupt the live servers. They have also used the international server on live to some extent for that.
While you may see minor tweaks on Beta say during an event on things like what's in a selection kit or an adjustment on an event building what you don't see is massive changes like we have seen regarding the GB "upgrades".
I am also a red QI fighter and will also benefit from the CdM changes. That doesn't mean blue QI fighters who built-up the CDM were not screwed. They were.
Live server players who get informed on changes and act on the information coming from Beta are not getting an "unfair advantage". They are simply acting on the information provided.
When the GB changes came to beta the costs went through the roof. To the point where GB's like the AO could no longer be levelled in a player's lifetime so whatever level they were when the "upgrade" hit that's where they were a week ago.
People that play beta or read sites like this were informed of the changes and acted accordingly by changing what they build and how they level. That is a reasonable response.
A reasonable response from Inno if changes had to be made regarding the boosts would be to adjust 12% multiplier to 10% or something like that. Notice even the CoA changes that cut their boosts in half doesn't spark much outrage because the boost type didn't change. With CdM and Kraken the changes they made didn't have to be made. It was a choice to screw-over both beta and live server players who built those GB thinking the boost types were locked-in for 7 months. That's game design malpractice.
You can be happy that the changes happened to work to your favor but let's not pretend Inno by making these changes didn't screw a significant number of their player base by making those changes.
The people that spent millions of FP building up the Kraken and CdM didn't ask a magic 8 ball what the boosts were going to be after the "upgrade" and start mass levelling in anticipation. They (we) had 7 months of those boosts in beta that informed that decision.
I care about this game I've played for over 12 years now. Cared enough that with three other people we created this site to help other players navigate events and game changes. Cared enough to want to foster a supportive environment to give players actionable information on how to improve their game.
FoE isn't growing. They're not bringing-in enough new players (not talking accounts but people that play long enough to get past Colonial Age) to replace the older players that quit. The player base is shrinking and at least part of that reason for the last three years is because of the GB situation. Not just the changes but the uncertainty of what the changes will be in their final form. So while you personally may benefit from the change to CdM did you benefit from the nerf to Arc and BG just to give a couple of examples. Was anyone asking for GB's to be nerfed instead of upgraded?
If all the changes worked to your advantage then I'm genuinely happy for you. What I don't get is your lack of empathy for others that were screwed or for decisions that will hurt the game long-term.
after a day in beta, can someone explain how the arc work exactly? Does the copper tier bonus work only on GB under level 100 or is the gold tier bonus an add on on the normal 100% arc?
ReplyDeleteIf you have a level 200 Arc and contribute to a copper GB you will get 2.0 return.
DeleteIf you contribute to a gold tier GB (lv 101 and higher) you will get 1.19 return.
I have not tested return on GB that do not have gold tier but are level 101 or higher but I presume you still get the 2.0
To be honest I find it hard to log into my worlds because I'm disgusted by this game right now.
i can see why, that's so bad.
DeleteBuildings that did not get gold tier "upgrade" but are over level 100 will get 2.0 contribution from lv 200 arc or 1.99 contribution from lv 180 Arc.
DeleteThe 1.19 contribution is only for GB that have a gold tier AND are lv 101 or higher.
Get your shit together. We need you.
ReplyDeleteDont let them win.
I appreciate your comment. It helps offset the negative ones we get. No decision has been made yet but 3 or the 4 of us seem to be done with FoE completely.
DeleteI always appreciate what you do. I understand if you stop playing. I had taken a break for a couple months, and am probably not going to go back.
ReplyDeleteThe rug pulls are bad enough (fortunately I am small enough player so I was only rushing things to 101 which is relatively cheap). I cannot understand why you would nerf the arc like that. I got mine to 180. It frustrates me I don't get 2.0 on copper with that. Also, why get rid of the contribution to gold gbs? How do Inno not understand what people like most about the game is the social aspect, and removing the arc bonus kills the social aspect?
I couldn't agree more. They're nerfing where they should be adding. GB's should be overpowered. Something to be used as a FP, goods, coin/supply and medals sink. Something that has a cost to level but is so good it's worth building and levelling it. They don't get it. The people making decisions don't play the game. And they don't seem to care all that much for the people that do.
DeleteThank you for the nice comment it helps offset the negative ones we get.
That is the worst change. The Arc. The other stuff is frustrating, but don't punish people for trying to play the game together.
ReplyDeleteLastly, how can you spend 3 years on a "GB update" and still not understand the purpose of the "GB update"?
it just proves that currently morons who dont play this game upgrade this game ... this is so disgusting - I will delete all of the GB's or stop playing the game at all. This is update ? GB's should be absolutely the strongest buildings in the game, that's why they're called "GB". This update make some of them little less unusefull but still way too weak.
DeleteI'll be keeping my Arc long enough to level some of the nontiered buildings but afterward, I see no choice but to burn it down.
DeleteIs it a bug that zeus lost the red defense boost. lvl101 zeus in live gives 76% red att/def boost. Beta shows L101 265% Red attack only...
ReplyDeleteNot a but it's a nerf
ReplyDelete