- defeat x units
- gather goods, coin, supply
- complete x encounters in GE
- some minor quests in the event like unlock 3 gems or something that makes players interract with the event mechanic but is not burdensome
So we recommend.
End of Inno's response
//]]>
I'm not addicted to Forge of Empires. I can quit anytime. No really I can! Just not today.
Quests:
Milestones:
after 3 quests get one prismatic essence
after 6 quests get 20 frag eternal market
Quests:
Milestones:
after 3 tasks get 3 gem mines
after 6 tasks get 20 fragments of eternal market selection kit
Click here for the spreadsheet
All buildings are accurate as of Feb 24, 2025 including the event on Beta server.
Changes from the last spreadsheet:
-added all anniversary event buildings
-corrected the platinum level of the airship to 14
-updated the heroic ally housing to specify what type of heroes they will house. At this point that still doesn't affect the "value" table and it's obvious it should. Now that the heroic ally system is able to increase levels by training our heroes we're almost in the final stage but not quite. When the "traits" system is rolled-out we'll try to put a value on hero housing according to type. So common, uncommon, rare etcetera will have their own unique values.
It is becoming clear that the newer event buildings will focus on FP and goods collection and defer the fight boosts to the hero slot but we're not there yet.
Summer Event buildings are not included in this spreadsheet as they are not yet final. We'll update when they are.
Quests:
Quests:
The historical allies building is getting an update and looks like this when you click it
But first you'll notice there's a new building beside it called a Heroic Taverne (spelling may be corrected by the time it hits live server). You will have weekly tasks you need to complete to begin levelling your heroes.
So those tab buttons from top to bottom are as follows:
Effects tab - This is just information about your ally. The rarity, level and boosts or effects. You can also recall and place from this tab.
Level Up tab - this is where you level up allies. You need resources to level them up. Currently the max level is 100.
The third tab is the skills tab. This is a placeholder and this feature will be introduced later on. How this works is your heroes will have additional skills on top of the bonus they get now.
Last button is the biography tab. It's just a quick info screen about the historical ally.
To get the historic scrolls you need to complete "Heroic Endeavors". So go to the new building and you'll see
Once you have enough resources you go to the second tab and pick the ally you want to level up.
The milestone rewards are at 5, 10, 15, 20 etc up to 100. so a max of 20 milestone rewards.
The rewards are 100 lv1 scrolls and 5/1000 fragments of a spartan soldier. lv1 Epic with red fight boosts that vary by age. So you can get at most 100 fragments per week to get this guy.
So if you click the attack option to get scrolls it brings up a regular fight window. On this fight they
have 4 units with no bonus on the first fight. Second fight they have 4 units with a 10% bonus. 3rd fight they have 5 units with a 30% bonus. You get the idea. It starts off very easy.
On the 5th fight they have 8 units 150% bonus.
on 11th fight it's still 8 units one wave but they now have a 1000% fight bonus
13th fight is still 8 units but now they have a 2200% fight bonus so you can see it rise exponentially. You are not meant to clear it easy.
15th fight is still 8 units but they have a 3000% fight bonus
16th fight is 8 units with 4000% fight bonus
17th fight is 8 units with 5000% fight bonus you get the idea.
It's the same for red and blue fighting so if your bonus mas is say 1000 then you can get over 20 quests done one on red and the other on blue.
The 18th fight was 6000% fight bonus
The 19th fight is still 8 units but with a 7500% bonus which is where I stopped.
So then I go to the historical allies building and I see this
I use the multiple scrolls option to use 15 scrolls at a time and now it looks like this
After increasing the level by one all those values increased by one.
So we need 24600 XP to get to level 3 so we repeat the process.
So now we're here
By raising the hero 20 levels I have raised all of his 3 original boosts by 20 so they're all 45% now.
Alexander is so happy he's going to make a lot of babies it's kind of what he does.
And that's how it works.
Here is the announcement of what is changing. So far all the changes are positive.
GE negotiations are no longer broken as reported here.
If you have not read up on the new GE Trials you can find all the information here and take in the changes below.
When you read how hard it was and how easy it is now that's not an exaggeration.
Dear Beta Testers, thank you very much for all your feedback and testing you have done for the new Guild Expedition Trials. We are now applying the following changes the the feature and would love to hear what you think. Don't forget to test the changes ingame as well!






Those are all the changes for now. We also plan more changes already, like the introduction of a new window showing all possible rewards for a trial. Please tell us what you like or dislike about those changes in the feedback thread and do not forget to keep providing feedback on other aspects of the feature!
So due to the volume of views this little bog gets google AdSense wanted to put ads on it. We made a deal with Crash Cart when we took over her old blog that we would never host any ads or paywall anything. It's not a service like Discord where you need an account and can be tracked. The goal is to provide accurate, timely information for other FoE junkies.
So we picked a new layout that could not show ads and that resulted in some format problems.
The biggest one being white words on a white background. They all seem to be fixed now and this simple format is optimized for mobile now so that's a plus.
Anyhow sorry for any inconvenience and happy forging.
Event starts on Beta Jan 21 and runs until Feb 11, 2025
The event mechanics and strategy is the same as always so we're just going to talk about the prizes.
Main building is a nine level Celtic Goldsmith. That lv9 then makes the silver upgrade which then makes the gold upgrade so we're only listing that building.
Ascended Blueberry Field
Whispering Well
gold league reward
this event brings out the whales so best to extend your credit limit and this building is really good
lv 1
lv 2
The Celtic farmstead is getting three new levels.
So you get the original to lv 10 then the three levels after that
Enchanted Celtic Farmstead lv 11Mystic Celtic Farmstead lv 12
Sacred Celtic Farmstead
Two new historical allies
The base stats aren't great but we'll be able to level these two up
So why not just post 50% red attack and defense GbG? Because as it levels up each of the three stat lines will increase independently from the other ones.
As an FYI on beta people needed to complete about 28 towns in 21 days to get into the 1% gold league. That is not possible without purchasing additional event currency (pots). The average top 1% player spent about 8k diamonds and those were very good players who spent wisely. The whales spent a lot more to hire lv5 managers to complete towns fast. This is one of those events where it's best to go no diamonds or go really big. Don't be a guppy in this event by buying a little. Go big or play for free.
35 rush quests and 21 daily quests with 2 rival challenges March 3rd and March 10th.
Edit: Rival quest date changes to Feb 25 and March 4tth. The data sheet we were given had the wrong dates. We're currently confirming the quests to see if anything else has changed.
Quests:
Embargo until Feb 16, 2025
For the 13th Anniversary the merge mechanic is back.
Gems:
The board is filled with gems locked behind glass and a free gem that can be moved. You can match the free gem with a locked gem of the same color and level.
You can create more free gems by using the spawner button. It takes event currency "energy" to spawn a moveable gem.
Once you match a gem it breaks the glass and levels up. (You can also match free gems to level up and free higher level gems behind glass.)
Unlocking gems advance the prize bar.
Locked gems have a key part. There are only two variables. If you match gems with complementary key parts (color, level and type all match) it creates a full key.
It all sounds more complicated than it really is. If this is your first time playing this event there is not a big learning curve. Follow the tutorial and you should be fine. There are some strategies though and we'll discuss that as we go.
There are three boosters.
Treasure Chests: I'm just going to interchange treasure chests and boxes so you're just going to have to be ok with it.
One note. If you are not going for grand prize rewards but instead are after daily special then open the bronze box not the gold box. Gold box boosts grand prize rewards while bronze box has a higher chance of daily special. I imagine people in secondary worlds or diamond worlds will just spend minimal time and target a daily they like.
Do Not work to clear the board unless you have to for a quest. I'm not sure if the regular quest line will ask you to do that this year but the Rival quests will. You do get rewards for clearing the board but it's not worth the cost of event currency to do it.
Resetting the board. You can do this anytime just make sure to put completed keys into the converter. You can reset once per day for free and then it costs escalating amounts of energy for each time after that.
The key balancing act here is how to use energy. You will have to decide for yourself how many gems you spawn and how many boards you refresh. Make a plan and stick to it and don't get suckered into trying to clear a board. Unless you want to buy event currency with diamonds you should be very frugal with how many gems you spawn and how many times you refresh. Remember the Rival Challenges are very demanding in terms of using event currency "energy". A good rule of thumb is to limit yourself to 10 gem spawns on 2 boards a day. But do what you feel is best.
Prizes:
The main event prize is the Viaticum Lighthouse which is a lv 10 building. It makes the silver upgrade fragments for the Celestial Viaticum Lighthouse lv 11 which then makes the golden upgrade fragments for the Astral Viaticum Lighthouse lv 12. Since it makes it's own upgrades we'll only be talking about the lv 12 version.
Astral Viaticum Lighthouse
random production:
Helianthus Arboretum
Ascended Helianthus Arboretum
Octo Orb
Ascended Octo Orb
* read the previous post about city collection power creep is making GE and GbG obsolete. This 2x2 building would be worth almost 400 FP/day in my city. Good thing it has a high population cost.
Gold League 1% Reward
Aeternum Hydropool (yes that's one word in the game)
* It makes sense to have both blue and red QI boosts for this building to provide motivation for both blue and red teams to go for it. The reality is though that many of us have exceeded 2k fight boosts in QI in red or blue so what's really happening is players that can dominate in one color will have the flexibility to fight both which will come in handy for guilds that are not balanced.
The exclusive reward in the world event is
Chamber of Quantum Transcendence
*now this is interesting as it's the first time we can make our own ascended upgrades
As we wrote about previously the long outdated Airship is getting an upgrade. Well three of them to be exact. Silver, gold and platinum upgrades. Now one doesn't make fragments for the other so we'll deal with them individually.
The base airship from the 2020 archeology event has 11 levels.
Zephyr Airship
Celestial Airship
Astral Airship
How do you get these?
Grand prize line but more in silver and gold event pass
world challenge
board completion reward * we asked and did not get a firm answer on if we get a silver, gold or platinum upgrade upon board completion or a number of fragments
daily special *we asked and did not get a direct answer but the impression we got was we can get selection kits for the base airship as a daily reward and not the silver, gold and platinum upgrades. They were very vague on this as well so as of Feb 5, 2025 this goes down as a maybe.
Eternal Market:
We keep hearing people complain that they did not get the 1000 fragments in previous event so I have to ask. Are you doing the Rival Quests? For the anniversary event here is the breakdown.
grand prize lane 100 frag
bronze league and above league rewards 100 frag
questline 100 frag
world challenges 200 frag
rival challenges 500 frag
Inno wants you to play rival. Rival Challenges require player to use lots of event currency and buy more. It's simple. The game is free to play but they do everything they can to get you to pay.
Eternal Market - Urban Horizon
There are two new historical allies and to get all their fragments you will need to advance in the grand prize land, world challenge and of course the rival challenges. These rare allies may seem like a downgrade from previous allies but they are lv 1 and can be upgraded later on.
Qin Shi Huang lv1 Rare
Fu Hao lv1 Rare
For those that have made it this far I have one very important piece of advice to give. In the world event there are two types of rewards. Global Rewards as your world reaches certain milestones and individual rewards as you unlock gems.
There is a "World Challenge Window" that will show both the world rewards and how close you are to the next milestone and the individual rewards. Here is the important part. The individual rewards have a counter that stops once it's full.
If you do not collect your individual reward you will not get credit for additional gems unlocked!
Now last year after a number of complaints they added a pop-up to inform you that your individual reward was ready to collect. We believe that will be there from the start this year and will confirm on beta but it's user beware. There's no logical reason for this to exist other than to scam players or get them to open up the world challenge window often.
Thank you for getting this far and good luck in the event.
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