There's a call to action for all players who oppose the GB changes as they stand now and also an update for beta players regarding the world prize.
//]]>
I'm not addicted to Forge of Empires. I can quit anytime. No really I can! Just not today.
There's a call to action for all players who oppose the GB changes as they stand now and also an update for beta players regarding the world prize.
Ok so it should be obvious to all that we're not web designers. We don't care all that much about making things look pretty. After some feedback about the site not looking pretty, and dated, and lame and not great on mobile we took more hours than it should have to try ALL the templates available. Then we discovered 800 other templates and decided to stop.
Just wanted to break-up the doom and gloom of the GB update and at least mention the colossal shit-show that is the Anniversary Event.
They should just go back to the old system. It would be easy to do. Just sub-out the daily prize with store currency.
We don't break embargo and we protect our sources because retaliation is real so there are times where we hold back information that might be good for the player base to have in advance. I say all that because when talking about the GB update you need to know why we're at the place we are now with GB's.
Not a big update just a FYI. The folks at Inno were very surprised that people on beta unlocked 400 levels and completely bypassed the new levelling system. Who could have possibly seen this coming?
They're also taking a look at both the cost to open levels and the cost of FP to level. We're not done yet.
Edit: For anyone upset that this site was down for a period of time today we apologize. This post alone has had just under 17k visitors in the first 12 hours and blogger is not set-up for that. We were also notified that if we want to keep this blog they will start putting ads on it. Thank you for using this site as one of your resources. We're not asking anyone to click on an ad when they eventually come. Just enjoy the site as you were before. Again sorry for the downtime it should be resolved now.
So the GB changes have gone live on Beta.
If you play on the app you will eventually see it but the app is currently broken so go to browser. On browser you will get a lot of
Just keep refreshing and you'll get there.The too long didn't read is...
If you have not read the original post click this link and read it first. This post is an update to some of the questions we had and will be a condensed too long didn't read type of explanation of the new GB system.
So off the top this is a huge caveat. There is some scrambling behind the scenes about what to do with GB's that are on the upgrade list and either unlocked to level 400 or actually upgraded to level 400. This system was designed to slow GB levelling and offer players long-term goals with steep costs and FP/goods sinks to fix the game economy. Right now there is a HUGE exploit. They know about it. We've talked directly to them and asked specifics about it. To be honest it's disappointing how discombobulated and poorly planned this roll-out is. They asked we not publish the exploit when we got the final packet containing all the upgrades to GB's but it's out there so we're going to talk about it.
Update: As of noon Saturday March 7 there are no changes to the plan. Get those GB's to lv 400 if they're getting tiers and 200 if they're not.
So for people on live server
The long wait has been painful but we go the got ahead to publish so here it is.
We've laid this out as if you were not familiar with the previous changes that were pulled after the fan base revolted so this is geared towards a brand new player with no previous knowledge of what happened.
Their will be Prestige Tiers for GB's
When you level a GB the effect (boost, output whatever) increases until a set cap is reached. So lv 100 for SASH GB's, lv 180 for Arc etc.
With the introduction of tiers players can
To see our WIP post during the testing you can see it here. And another post here as it was nearing launch on Beta. You can see how much it's changed in just a short period of time.
We will probably just copy/paste it here anyways because we're lazy and the information is accurate but not in a pretty format.
Note the event store is more complicated than previous events. We will wait until it goes live on Beta where we can capture more images as it's easier to show than to explain.
To go to the spreadsheet click here
We're working on ways to make the master spreadsheet better and are looking for user input.
We're posting this "as is" because we expect these rewards may change and now there's a record before the change.
The Master Spreadsheet has already been updated to include these buildings.
While value is subjective we are still trying to objectively apply values to all boosts so players can rate a building by what it provides on a per square return.
We look at buildings as belonging to one of three categories.
1) Quality of life
2) Specific need
3) return per square
We were sent some copy/paste items from the FoE forums. We don't use the forums or the discord so this was new to us. Essentially the person who wrote to us was asking if the FoE team was lying to them on the forums.
The below was a response to that.
Delayed for balancing changes. You can see the edit below to the world fair buildings. Announcement coming shortly. Should be on Beta March 3. Still pending more changes.
To see our WIP post during the testing you can see it here. We will probably just copy/paste it here anyways because we're lazy and the information is accurate but not in a pretty format.
Note the event store is more complicated than previous events. We will wait until it goes live on Beta where we can capture more images as it's easier to show than to explain.
Research & Network Coins
Earn Research Coins by completing Anniversary tasks. Earn Network Coins from the World Challenge.
So some quick background.
For those not familiar with the planned "Guild Conquest" mechanic that was supposed to be introduced in Q3 2025 and you can read about it here and here. That game mechanic was "paused" until at least 2027 for good reason and we should all be thankful for that. The problem is Inno wanted to make GB's great again and a large part of how that was going to happen involved the introduction of Guild Conquests and GB's that provided bonus or effects for that mechanic.
The GB's and reward/quest system of the new age also relied on the GB update to be in place at launch so that was delayed as well.
Guild Conquest -- GB update -- New age mismanagement are all linked.
So once Guild Conquest was officially taken off the table the GB upgrade was going to proceed.
The duration of this event changes things. On Beta there were only 21 daily tasks where live server will have 28.
The event currency management will also be different.
You get 14,450 pots of gold (event currency) if you login daily and complete all the challenges. You can expect 250-500 more from incidents. So expect slightly less than 15k pots of gold without buying more.
It's best to decide on strategy prior to event start.
We've delayed posting of the event for live server for a few reasons. To be clear the event is not delayed. If anyone has played the event on beta you know it was a mess. At one point the quests just stopped. The balancing was messed up. Changes were early in the event..
Then more changes half-way through the event....
Starts on Beta server Feb 12, 2025
No other major changes just the introduction of new buildings. Fragments of the older buildings still available in selection kits.
We don't know what or how it will be changed. We were told one of the changes was to let the Arc boost for FP work on any level but c...