We will release this post on Sept 1 because there are current rebalancing issues taking place and we don't want to make a lot of edits after posting.
Here are the balancing changes during Beta
Here is the beta version
We will update the changes as they come here and post the final version the day before launch.
-extended duration of event
-Rival Challenge increased to 19 days for live server (was 16 days on Beta). Will start earlier and finish later than the Beta version
-Rush increased to 19 from 16 due to extension of event
-Quest order changed to increase difficulty. Earlier quests in the first few days will be harder
-Quests that required the player to use event currency to purchase extra moves after the player has used 25 moves on the board have decreased from two to one instance
-one additional "collect X jars of the same color in a single move" quest was added
-two more production quests added
-one complete x battles without losing quest added
-added 100 sacks of flour to one quest
-added 1 golden spoon reward to two quests
Because of all these changes you will NOT know the rush quests, daily quest or rival quests in advance.
Edit: Sept 5, 2025
If you're reading this here then you know we didn't put a Fall Event for live server post out because the prize rewards are so trash none of us are playing it. No seriously we have five contributors now and none of us wanted to volunteer to update the post and record the changes and insert quests as they became available.
One other change that has occured after the event has launched on live server is the increase of FP production of the Regal Cider Mill from 11 FP to 30 FP.