Care for Tomorrow Event
There are massive adjustments made during the event on Beta and there are planned changes for live server as well. Please use the live server version of this event page and not this beta version.
If you're curios about what this event looked like on beta and what all the changes were you can click here to read all about it.
This event has the combining mechanic and world challenge we are all familiar with.
For those not familiar the TLDR is this. As you progress you get individual rewards and global rewards. The global rewards are based on server progress so if you're on a dead server then you won't get much. If you're on a newer or more active server you can expect maximum rewards. The global rewards are based on the server reaching milestones and only those who have contributed to those milestones can claim rewards so playing daily is key here.
Individual rewards are won when you as a player reach certain milestones.
Like all previous Care events your individual progress is capped at 15 meaning you have to claim those rewards before continuing the event. If you decide to continue without claiming the rewards all further progress is lost. There should be a pop-up to tell you to claim your reward so don't ignore it.
Note: On beta PC players had to refresh their screen to get the option of claiming the server reward resulting in many players not getting it and just advancing the personal rewards. Don't do that.
The event mechanic is the combination/merge mechanic that we should all know by now.
Event currency is workers.
Spawning new pieces consumes workers.
Spawn new pieces to unlock pieces behind glass.
Match/merge pieces of the same type and level to level them up.
Collecting key parts and assemble keys to open chests. Remember the first chest opened after server reset is double rewards so make sure to prime the best chest to maximize that double reward.
The boosters for this event can be obtained in the rival challenges.
Boosters:
Cell multiplier spawns free pieces
cell divider splits one piece into two identical lower level pieces
rainbow essence will transform pieces into generic colors that can be matched with any piece of that level
There will be 19 rival challenges of four quests each. Just make sure to not play a board until the rival challenge is up that day but do play every day to at least get the double reward chest.
Eco Tokens will be introduced. You obtain them by completing world challenge tasks. You can then exchange the eco tokens for items in the store.
This special currency expires a few days after the event is over so you have time to decide what you want to spend it on.
Leagues are back as per normal
People on less active servers will have a better chance of getting gold and silver league without spending diamonds.
Rewards
All the reward buildings have already been added to the master spreadsheet to make it easy to compare with each other and all existing buildings in the game. Click HERE for the master spreadsheet.
The main event building is the Forest Sentinel that has 9 levels which then makes the silver lv 10 Forest Warden which then makes the golden Forest Guardian at lv 11.
Forest Guardian
- 5x4 requires road
- houses Rare historical ally
- 480 - 44,000 medals
- 180 FP
- 330 guild goods
- 5 fragments of finish goods production
- 3 fragments of Nano Terra Selection kit
- 155 - 260 % blue attack and defense GbG
- 285 - 390 % blue attack and defense GE
Nano Terra Selection kit includes Nano-Nurture Flower Tower and Terra Tea Lounge
Nano-Nurture Flower Tower
- 2x4 no road required
- 28- 70% red and blue GE attack boost
- costs 240 - 16,000 population
- 910 - 160,000 coin
- 35 goods
- 35 prev age goods
- 80 guild goods
Ascended Nano-Nurture Flower Tower 30 days
- 2x4 no road required
- 56 - 140 % red and blue GE attack boost
- 30 % red defence QI
- 10 quantum goods at incursion start
- costs 240 - 16,000 population
- 1,820 - 320,000 coin
- 85 goods
- 85 prev age goods
- 160 guild goods
Terra Tea Lounge
- 1x2 no road required
- 9 - 20 % blue defense GbG and GE
- costs 60 - 4,000 population
- 280 - 20,000 supply
- 14 FP
- 20 guild goods
Ascended Terra Tea Lounge 30 days
- 1x2 no road required
- 19 - 40 % blue defense GbG and GE
- 10 % blue defense QI
- 4% coin boost QI
- 4% supply boost QI
- costs 60 - 4,000 population
- 560 - 40,000 supply
- 28 FP
- 40 guild goods
Gold League reward
Whispers of the Firmament
- 4x5 no road required
- 75% red and blue attack and defense
- 125% red and blue attack and defense GbG
- 25% red and blue attack and defense QI
- 5% guild goods
- 150 FP
- 80 goods from next age
- 20 fragments of Forest Guardian Golden Selection Kit
Exclusive building that is only available from the Eco store
Garden of United Visions lv1 and lv2
lv 16x5 requires road
1,170 - 78,000 population
4,840 - 117,000 happiness
60% red and blue attack and defense
96% red and blue attack and defense GEx
5% red and blue attack and defense QI
234 FP
3 fragments of Eco Utopia upgrade kit (1000 fragments needed)
lv2
6x5 requires road
1,950 - 130,000 population
8,060 - 195,000 happiness
100% red and blue attack and defense
192% red and blue attack and defense GE\
10% red and blue attack and defense QI
390 FP
12 fragments of Eco Utopia upgrade kit (1000 fragments needed)
Eco Hub gets platinum and ascended upgrades
Eco hub has 7 levels which makes a silver level 8 which then makes a golden lv 9
Eco Nexus lv 10 platinum level
- 6x6 no road required
- 4,130 - 100,000 happiness
- 490 - 45,000 medals
- 220 next age goods
- 30 random next age units
- 4% FP boost
- 148 FP
- costs 54,000 population
Random Production:
- 75% 4 fragments of Earth's Guardians Selection kit
- 25% 28 Fragments of finish special production
obtained from grand prizes, silver pass, world challenge and league
Eco Utopia lv 11 ascended level 90 days
- 6x6 no road required
- 8,270 - 200,000 happiness
- 9-12 % FP boost
- costs 1,280 - 85,000 population
- 980 - 90,000 medals
- 230-440 goods of next age
- 60 random next age units
Random Production:
- 75% 4 fragments of Earth's Guardians Selection kit
- 25% 28 Fragments of finish special production
obtained from golden pass (not confirmed where else)
Eternal Market fragments
- Grand Prizes 700
- world challenge 200
- questline 100
- leagues 100
- Total 1100
Eternal Market - Cyber Horizon
- 6x6 no road required
- 144 % red and blue attack and defense GE and GbG
- 210 % red and blue attack and defense
- 15 % red and blue attack and defense QI
- 3,610 - 240,240 population
- 468 FP
- 540 goods
- 540 prev age goods
Two historical allies available
900 fragments from grand prize lane
200 fragments from world challenge
Septimia Zenobia lv 1 Rare
- 25% red attack
- 25% red defense GE
- 25% red attack GbG
Themistocles lv 1 rare
- 25% blue attack
- 25% blue defense GE
- 25% blue attack GbG
This event will be controversial to say the least. So let's break it down.
The Eternal Market Cyber Horizon upgrade is awesome and should be attainable for players that play daily for free (not spend diamond).
I don't like that you only get 100 of the 1000 fragments needed from the questline. I can remember when completing quests were the main part of an event. Now it's just something you do to get event currency.
Player should be playing daily to maximize board efficiency and get double chest rewards every day. Set a daily budget and don't chase the rival rewards if it will cost you a lot of event currency.
For blue QI fighters the ascended terra tea lounge is interesting as it gives blue fight boost and 4% coin and supply boost.
And that brings us to the last thing worth talking about in this event. The platinum upgrade is worth chasing if you have eco sanctums in your city.
Strategy
If you read this site regularly you'll know that for the most part we don't include the rival quests but we will for this event. The reason is you should only be playing the boards to satisfy the rival quests.
So to put it simply the rival quests are very demanding in regards to freeing locked gems. Rival 19 for example requires you to free 45 gems.
So when the event starts plan on playing two boards and spawning 8 gems each. Do not try to complete the boards. The board completion rewards are garbage. Conserve currency because you'll need it for rivals.
You can have a board open at system reset. It's not a problem and it's to your advantage. So the days before the rivals start you do 2 boards and spawn 8 pieces each. You get one free reset a day and it costs 40 people (event currency) to reset the board. So you can reset the board and not play any pieces until the rivals start the next day. Then use the free reset. Then pay 40 to reset again. So depending on where you are with the rivals you can get three relatively cheap boards.
For diamond farm players your strategy is different. You want to complete the boards and get the completed board prize. Wishing well is one of the possible prizes for completing a board. So your strategy is to just use currency until the board is clear.
Rush Quests
1. Pay for supplies
2. Recruit 1 unit of your age OR Recruit 2 units of the previous age
3. Donate goods to the guild treasury OR Complete 15-minute productions in a production facility
⇒ Collect coins
4. 5 Build decorations of any age
⇒ Collect goods
5. Defeating this small army OR Solve this moderate negotiation
⇒ Complete 5-minute productions
6. Recruit 3 units of your age OR Recruit 4 units of the previous age
⇒ Collect supplies
7. Build 2 residential buildings for your age OR 3 Build residential buildings from the previous age
⇒ spend Forge Points
8. Collect goods OR Donate goods to the guild treasury
9. Collect 4 incidents OR Visit 12 friends taverns
⇒ Gain happiness
10. Complete 8-hour productions
⇒ gain population
Reward: Forest Sentinel
11. Build 2 goods buildings for your age OR Recruit 4 units of your age
12. Collect supplies
⇒ Buy 5-Forge Points
13. Collect 4 incidents OR Exchange 3 items at the antique dealer
⇒ pay supplies
14. Complete 15 productions in your age OR Complete 18 productions in production previous age
⇒ Motivate or polish other players' 35 buildings
15. Win fights OR Collect goods
16. Spend 600 tavern silver in the friends tavern OR Infiltrate 3 sectors
⇒ gain population
17. Defeating this medium-sized army OR Solve this moderate negotiation
⇒ Complete 15-minute productions in a production facility
18. Win fights OR 1 Build military building
19. pay supplies
⇒ population enthusiastic
20. Exchange 4 items at the antique dealer OR Complete 4-hour productions
⇒ Pay coins
21. Conquer 3 sectors on the map of continents through battle or trade OR Defeat units
Reward: 340
22. Collect goods OR Donate goods to the guild treasury
⇒ Complete 5-minute productions
23. Spend 750 tavern silver in the friends tavern OR Buy 10 Forge Points
⇒ Collect coins
24. Defeat units OR Donate goods to the guild treasury
25. Collect 5 incidents OR Complete 10 productions in your age
⇒ Collect supplies
26. Build 3 residential buildings for your age OR Collect supplies
27. Solve the first level of difficulty with GEx OR Defeating this small army
28. Visit 12 friends taverns OR Motivate or polish other players' 50 buildings
⇒ Collect goods
29. Collect goods
⇒ spend FP
30. Exchange 2 items at the antique dealer OR Complete 8-hour productions
⇒ Pay coins
31. Activate 2 boost's in the friends tavern OR Recruit 3 units of your age
⇒ Pay for supplies
32. Win fights in a row OR Collect 1200 tavern silver
⇒ Complete 8-hour productions
33. Collect goods OR Donate goods to the guild treasury
⇒ Collect supplies
Reward: Forest Sentinel / Avatar: Douglas Brightwater
Daily Quests
29.07.2025 Exchange 4 items at the antique dealer OR Complete 8-hour productions
30.07.2025 Build 4 decorations of your age OR 6 Build decorations of the previous age
⇒ Pay for supplies
31.07.2025 Spend 400 tavern silver in the friends tavern OR Build 3 residential buildings for your age
⇒ spend FP
01.08.2025 Collect goods OR Donate goods to the guild treasury
⇒ Complete 5-minute productions
02.08.2025 Win fights OR spend FP
⇒ Collect coins
03.08.2025 Visit 12 friends taverns OR Motivate or polish other players' 25 buildings
⇒ to gain total population
04.08.2025 Complete 15 productions in your age OR Complete 18 productions in production facilities of the previous age
⇒ spend FP
05.08.2025 Defeating this medium-sized army OR Solve this moderate negotiation
06.08.2025 Recruit 5 units of your age OR Collect goods
⇒ Pay coins
07.08.2025 Collect coins
⇒ Collect supplies
Reward: 500
08.08.2025 Complete 4-hour productions
⇒ Buy 5-Forge Points
09.08.2025 Build 2 goods buildings for your age OR Collect goods
⇒ Complete 1-hour productions
10.08.2025 Exchange 4 items at the antique dealer OR Complete 8-hour productions
⇒ Pay coins
11.08.2025 Activate 2 boost's in the friends tavern OR Solve this moderate negotiation
12.08.2025 Solve the first level of difficulty with GEx OR Defeating this medium-sized army
13.08.2025 Collect supplies
⇒ Buy 5-Forge Points
14.08.2025 Build 2 cultural buildings for your age OR 3 build cultural buildings of the previous age
15.08.2025 Complete 10 productions in your age OR Complete 12 productions in production facilities of the previous age
⇒ Collect goods
16.08.2025 Defeating this medium-sized army OR Solve this moderate negotiation
⇒ spend FP
17.08.2025 Gain happiness
⇒ Motivate or polish other players' 30 buildings
18.08.2025 Collect goods OR Donate goods to the guild treasury
Reward: 50 Fragments XXxx / Avatar: Xxxx
Rival Quests
We'll give you the first two rivals to show how they'll work for this event but it's pretty easy and formulaic.
1) free 1 piece
2) do some task that cannot be prepared in advance
3) production of some kind that can be prepared in advance
4) free more pieces
So we'll just focus on the things that can be prepped in advance. These rivals will require you to have a goods building that can do 4hr productions of any age and 8hr productions of your age. Space age players can use the colony for 8hrs and bronze age goods building for the 4hr.
Rival 1
Free 1 locked gem
Make population enthusiastic free 4 locked
20 5min productions free 10 locked gems
Defeat army, free 15 locked gems
Rival 2
Free 1 locked gem
Pay goods, free 4 locked gem
Complete 18 15min productions, free 10 locked gems
Defend army, free 15 locked gems
For rival 3 to 18 we’ll just list the things that can be
prepped like productions
Rival 3
18 5min productions your age or age below
Rival 4
16 1hr productions
Rival 5
16 15min productions your age or age below
Rival 6
4 4hr productions IN GOODS BUILDING
Rival 7
14 4 productions
Rival 8
14 1hr productions your age or age below
Rival 9
3 4hr productions IN A GOODS BUILDING
Rival 10
14 4hr productions
Rival 11
12 4hr productions your age or age below
Rival 12
2 8hr productions IN A GOODS BUILDING
Rival 13
12 8hr productions
Rival 14
12 4hr productions of your age or age below
Rival 15
1 8hr production IN A GOODS BUILDING OF YOUR AGE OR AGE
BELOW
Rival 16
12 8hr productions
Rival 17
10 8hr productions of your age or age below
Rival 18
1 8hr production IN A GOODS BUILDING OF YOUR AGE OR AGE
BELOW
Rival 19
10 8HR productions of your age or age below